v/examples/2048/README.md

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# V 2048
This is a simple 2048 game, written in [the V programming language](https://vlang.io/).
WebAssembly demo: https://v2048.vercel.app
![screenshot](demo.png)
## Description
Merge tiles by moving them.
After each move, a new random tile is added (2 or 4).
The goal of the game is to create a tile with a value of 2048.
## Keys
Escape - exit the game
Backspace - undo last move
n - restart the game
t - toggle the UI theme
Enter - toggle the tile text format
UP,LEFT,DOWN,RIGHT / W,A,S,D / touchscreen swipes - move the tiles
## Running instructions
Compile & run the game with `./v run examples/2048`
## Compiling to WASM
1. Install Emscripten from:
https://emscripten.org/docs/getting_started/downloads.html
2. Make sure that the environment in your shell is setup correctly,
i.e. that `emcc --version` works.
```sh
. /opt/emsdk/emsdk_env.sh
emcc --version
```
3. Compile the game to WASM:
(the JS file contains a loader for the .wasm file, without the extension):
```sh
v -prod -os wasm32_emscripten -o examples/2048/index.js examples/2048/
```
5. Run/test the game:
```sh
emrun examples/2048/index.html
```
If you prefer, instead of `emrun`, you can start a simple V http file server:
```sh
v -e 'import net.http.file; file.serve(folder: "examples/2048")'
```
and then open http://127.0.0.1:4001/ in your browser.
Once you have opened the game in your browser, you can make changes to
the V source, then recompile (step 3), and refresh the browser window
with the game, to see their effect.