Gigiaj
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39b20c7cc7
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Technically corrects the hangup button in the widget, should be more precise though
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2025-05-27 01:14:42 -05:00 |
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Jaggar
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78dcdfda95
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Merge branch 'dev' into dev
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2025-05-27 04:12:48 +00:00 |
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Gigiaj
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3e6d55f03b
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Fix dependency array
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2025-05-26 23:12:14 -05:00 |
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Gigiaj
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c99112b78b
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A bit of an abomination, but adds a state counter to iteratively handle the diverse potential states (where a user can join from the nav bar or the join button, hang up from either as well, and account for the juggling iframes)
Black screens shouldn't be occurring now.
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2025-05-26 23:11:47 -05:00 |
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Ajay Bura
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a23279e633
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Fix rate limit when reordering in space lobby (#2254)
* move can drop lobby item logic to hook
* add comment
* resolve rate limit when reordering space children
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2025-05-26 14:21:27 +05:30 |
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Gigiaj
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0e332d6616
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Solves CCH. Looks like CLCH left
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2025-05-26 01:02:35 -05:00 |
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Gigiaj
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923982ef30
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Fixes CLJH, found CCH
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2025-05-26 00:41:55 -05:00 |
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Gigiaj
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0bd42a3994
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Solves the CHCH sequence issue, CLJH remains
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2025-05-26 00:37:48 -05:00 |
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Gigiaj
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9b98083d4a
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In widget hang up button should be handled correct now
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2025-05-25 23:41:07 -05:00 |
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Gigiaj
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18ea2d2063
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Fix formatting
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2025-05-25 23:17:36 -05:00 |
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Gigiaj
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335df8d6ba
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Seems to shore up the remaining state issues with the status bar hangup
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2025-05-25 23:16:37 -05:00 |
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Gigiaj
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df84eb1d71
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More correct filter (viewedRoom can return false on that compare in some cases)
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2025-05-25 22:40:03 -05:00 |
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Gigiaj
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bf131f76dc
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Re-add intended switching behavior
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2025-05-25 22:09:17 -05:00 |
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Gigiaj
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1a821961f3
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Fix for cases where you're viewing a lobby and hang up your existing call and try to join lobby (was not rendering for the correct room id, but was joining the correct call prior)
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2025-05-25 22:01:57 -05:00 |
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Gigiaj
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108eb60b4a
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Seems to avoid almost all invalid states (hang up while viewing another lobby and hitting join seems to black screen, sets the active call as the previous active room id, but does join the viewed room correctly)
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2025-05-25 21:29:53 -05:00 |
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Gigiaj
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22903c9340
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Properly declare new hangup method sig
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2025-05-25 16:34:55 -05:00 |
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Gigiaj
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f3c0aebda2
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Remove unused
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2025-05-25 16:32:52 -05:00 |
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Gigiaj
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99576a2432
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Remove viewed room setting here and pass the room to hang up (seems state doesn't update fast enough otherwise)
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2025-05-25 16:30:23 -05:00 |
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Gigiaj
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7d26601bfc
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This seems to manage the hangup state with the status bar button well enough that black screens should never be encountered
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2025-05-25 16:29:55 -05:00 |
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Gigiaj
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9499289fb3
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Prevent null rooms from ever rendering
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2025-05-25 16:29:01 -05:00 |
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Krishan
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83057ebbd4
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Fix additional spam string matching (#2339)
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2025-05-25 15:51:19 +05:30 |
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Jaggar
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f842356438
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Merge branch 'dev' into dev
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2025-05-25 00:39:38 +00:00 |
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Gigiaj
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0ef9c56a25
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Update rendering logic to clear up remaining rendering bug (straight to call -> lobby of another room and joining call from that interface -> lobby of that previous room and joining was leading to duplication of the user in lobbies. This was actually from listening to and acknowledging hangups from the viewed widget in CallProvider)
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2025-05-24 19:34:26 -05:00 |
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Gigiaj
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f2f98a6973
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Add storing widget for comparing with (since we already store room id and the clientWidgetApi anyway)
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2025-05-24 19:31:43 -05:00 |
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Gigiaj
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3818671446
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Remove repetitive check
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2025-05-24 19:30:53 -05:00 |
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Ajay Bura
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c51ba9670e
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Release v4.8.0 (#2337)
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2025-05-24 21:22:39 +05:30 |
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Ajay Bura
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59a007419f
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hide decline all public invite button when no invite
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2025-05-24 21:19:35 +05:30 |
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Ajay Bura
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206ed33516
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Better invites management (#2336)
* move block users to account settings
* filter invites and add more options
* add better rate limit recovery in rateLimitedActions util function
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2025-05-24 20:07:56 +05:30 |
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Gigiaj
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8b22573e43
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Re-add the default view current active room behavior
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2025-05-23 16:43:50 -05:00 |
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Gigiaj
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0b6009aaee
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Seems to sort out the hangup status button bug the occurred after joining a call via lobby
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2025-05-23 16:34:44 -05:00 |
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Gigiaj
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872e9a257f
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Reduce code reuse in handleJoin
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2025-05-23 13:57:01 -05:00 |
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Gigiaj
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e220387b3f
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Corrects the state for the situations where both iframes are "active" (not necessarily visible)
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2025-05-23 13:22:22 -05:00 |
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Gigiaj
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03cbecc3f9
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Provides correct behavior when call isn't active and no activeClientWidgetApi exists yet
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2025-05-23 13:21:40 -05:00 |
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Gigiaj
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b6afe3b968
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Fixes call initializing by default on mobile
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2025-05-23 12:04:06 -05:00 |
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Gigiaj
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65ff5e3943
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Just check for state on both which should only occur at initial
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2025-05-23 01:55:54 -05:00 |
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Gigiaj
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b18f6366c7
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Revert navitem change
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2025-05-23 01:55:06 -05:00 |
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Gigiaj
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9302003c30
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Sets initial states so the iframes don't cause the other to fail with the npm embedded package
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2025-05-23 01:52:38 -05:00 |
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Gigiaj
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1871f70704
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Fix path issue from moving file locations
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2025-05-23 01:24:32 -05:00 |
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Gigiaj
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27196cbad2
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Set dep version to exact
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2025-05-23 01:17:50 -05:00 |
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Gigiaj
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9b3c6e7c92
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Add package-lock changes
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2025-05-23 01:13:23 -05:00 |
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Gigiaj
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d54bc2c110
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Move files to more correct location
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2025-05-23 00:01:19 -05:00 |
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Gigiaj
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c108295e5a
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add vite preview as an npm script
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2025-05-22 23:53:30 -05:00 |
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Gigiaj
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d3ec9facf6
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Fix vite build to place element-call correctly for embedded npm package support
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2025-05-22 23:53:17 -05:00 |
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Gigiaj
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4c8ab4e79d
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null the default url so that we fallback to the embedded version (would recommend hosting it until performance issue is determined)
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2025-05-22 23:52:51 -05:00 |
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Gigiaj
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ff02c461e7
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Fixes element-call embedded support (but it seems to run poorly)
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2025-05-22 23:52:19 -05:00 |
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Gigiaj
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e4ce4da8ee
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Remove unneeded logger.errors
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2025-05-22 23:14:24 -05:00 |
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Gigiaj
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f262f54728
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Fix to use shorthand prop
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2025-05-22 23:13:08 -05:00 |
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Gigiaj
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395a24f1a7
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Fix spelling mistake
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2025-05-22 23:13:08 -05:00 |
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GigiaJ
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cd0d4c9704
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Resolved merge conflict
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2025-05-22 20:28:19 -05:00 |
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Gigiaj
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0db52c2d37
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Moved CallProvider
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2025-05-22 20:02:35 -05:00 |
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