.. | ||
.gitignore | ||
2048.v | ||
demo.png | ||
index.html | ||
LICENSE | ||
README.md | ||
v.mod |
V 2048
This is a simple 2048 game, written in the V programming language.
WebAssembly demo: https://v2048.vercel.app
Description
Merge tiles by moving them. After each move, a new random tile is added (2 or 4). The goal of the game is to create a tile with a value of 2048.
Keys
Escape - exit the game Backspace - undo last move n - restart the game t - toggle the UI theme Enter - toggle the tile text format
UP,LEFT,DOWN,RIGHT / W,A,S,D / touchscreen swipes - move the tiles
Running instructions
Compile & run the game with ./v run examples/2048
Compiling to WASM
-
Install Emscripten from: https://emscripten.org/docs/getting_started/downloads.html
-
Make sure that the environment in your shell is setup correctly, i.e. that
emcc --version
works.. /opt/emsdk/emsdk_env.sh emcc --version
-
Compile the game to WASM: (the JS file contains a loader for the .wasm file, without the extension):
v -prod -os wasm32_emscripten -o examples/2048/index.js examples/2048/
-
Run/test the game:
emrun examples/2048/index.html
If you prefer, instead of
emrun
, you can start a simple V http file server:v -e 'import net.http.file; file.serve(folder: "examples/2048")'
and then open http://127.0.0.1:4001/ in your browser.
Once you have opened the game in your browser, you can make changes to the V source, then recompile (step 3), and refresh the browser window with the game, to see their effect.