v/vlib/sokol/gfx/enums.v

388 lines
5.4 KiB
V

module gfx
pub enum Backend {
glcore33
gles3
d3d11
metal_ios
metal_macos
metal_simulator
wgpu
dummy
}
// PixelFormat is C.sg_pixel_format
pub enum PixelFormat as u32 {
_default // value 0 reserved for default-init
@none
//
r8
r8sn
r8ui
r8si
//
r16
r16sn
r16ui
r16si
r16f
rg8
rg8sn
rg8ui
rg8si
//
r32ui
r32si
r32f
rg16
rg16sn
rg16ui
rg16si
rg16f
rgba8
srgb8a8
rgba8sn
rgba8ui
rgba8si
bgra8
rgb10a2
rg11b10f
rgb9e5
//
rg32ui
rg32si
rg32f
rgba16
rgba16sn
rgba16ui
rgba16si
rgba16f
//
rgba32ui
rgba32si
rgba32f
//
//
//
depth
depth_stencil
//
bc1_rgba
bc2_rgba
bc3_rgba
bc3_srgba
bc4_r
bc4_rsn
bc5_rg
bc5_rgsn
bc6h_rgbf
bc6h_rgbuf
bc7_rgba
bc7_srgba
pvrtc_rgb_2bpp // deprecated
pvrtc_rgb_4bpp // deprecated
pvrtc_rgba_2bpp // deprecated
pvrtc_rgba_4bpp // deprecated
etc2_rgb8
etc2_srgb8
etc2_rgb8a1
etc2_rgba8
etc2_srgb8a8
eac_r11
eac_r11sn
eac_rg11
eac_rg11sn
astc_4x4_rgba
astc_4x4_srgba
//
_num
_force_u32 = 0x7FFFFFFF
}
pub enum ResourceState as u32 {
initial
alloc
valid
failed
invalid
_force_u32 = 0x7FFFFFFF
}
pub enum Usage as u32 {
_default // value 0 reserved for default-init
immutable
dynamic
stream
_num
_force_u32 = 0x7FFFFFFF
}
pub enum BufferType as u32 {
_default // value 0 reserved for default-init
vertexbuffer
indexbuffer
storagebuffer
_num
_force_u32 = 0x7FFFFFFF
}
pub enum IndexType as u32 {
_default // value 0 reserved for default-init
@none
uint16
uint32
_num
_force_u32 = 0x7FFFFFFF
}
pub enum ImageType as u32 {
_default // value 0 reserved for default-init
_2d
cube
_3d
array
_num
_force_u32 = 0x7FFFFFFF
}
pub enum ImageSampleType as u32 {
_default // value 0 reserved for default-init
float
depth
sint
uint
unfilterable_float
_num
_force_u32 = 0x7FFFFFFF
}
pub enum SamplerType as u32 {
_default
filtering
nonfiltering
comparison
_num
_force_u32 = 0x7FFFFFFF
}
pub enum CubeFace as u32 {
pos_x
neg_x
pos_y
neg_y
pos_z
neg_z
num
_force_u32 = 0x7fffffff
}
pub enum ShaderStage as u32 {
vs
fs
_force_u32 = 0x7FFFFFFF
}
pub enum PrimitiveType as u32 {
_default // value 0 reserved for default-init
points
lines
line_strip
triangles
triangle_strip
_num
_force_u32 = 0x7FFFFFFF
}
pub enum Filter as u32 {
_default // value 0 reserved for default-init
@none
nearest
linear
_num
_force_u32 = 0x7fffffff
}
pub enum Wrap as u32 {
_default // value 0 reserved for default-init
repeat // The default wrap mode.
clamp_to_edge
clamp_to_border // not supported on all backends and platforms. To check for support, call sg_query_features(), and check the "clamp_to_border" boolean in the returned sg_features struct. Platforms which don't support SG_WRAP_CLAMP_TO_BORDER will silently fall back to clamp_to_edge without a validation error.
mirrored_repeat
_num
_force_u32 = 0x7FFFFFFF
}
pub enum BorderColor as u32 {
_default // value 0 reserved for default-init
transparent_black
opaque_black
opaque_white
_num
_force_u32 = 0x7FFFFFFF
}
pub enum VertexFormat as u32 {
invalid
float
float2
float3
float4
byte4
byte4n // normalized
ubyte4
ubyte4n
short2
short2n
ushort2n
short4
short4n
ushort4n
uint10_n2
half2
half4
_num
_force_u32 = 0x7FFFFFFF
}
pub enum VertexStep as u32 {
_default // value 0 reserved for default-init
per_vertex
per_instance
_num
_force_u32 = 0x7FFFFFFF
}
pub enum UniformType as u32 {
invalid
float
float2
float3
float4
int
int2
int3
int4
mat4
_num
_force_u32 = 0x7FFFFFFF
}
pub enum CullMode as u32 {
_default // value 0 reserved for default-init
@none
front
back
_num
_force_u32 = 0x7FFFFFFF
}
// FaceWindin is C.sg_face_winding
pub enum FaceWinding as u32 {
default // value 0 reserved for default-init
ccw
cw
num
force_u32 = 0x7FFFFFFF
}
pub enum CompareFunc as u32 {
_default // value 0 reserved for default-init
never
less
equal
less_equal
greater
not_equal
greater_equal
always
_num
_force_u32 = 0x7FFFFFFF
}
pub enum StencilOp as u32 {
_default // value 0 reserved for default-init
keep
zero
replace
incr_clamp
decr_clamp
invert
incr_wrap
decr_wrap
_num
_force_u32 = 0x7FFFFFFF
}
pub enum BlendFactor as u32 {
_default // value 0 reserved for default-init
zero
one
src_color
one_minus_src_color
src_alpha
one_minus_src_alpha
dst_color
one_minus_dst_color
dst_alpha
one_minus_dst_alpha
src_alpha_saturated
blend_color
one_minus_blend_color
blend_alpha
one_minus_blend_alpha
_num
_force_u32 = 0x7FFFFFFF
}
pub enum BlendOp as u32 {
_default // value 0 reserved for default-init
add
subtract
reverse_subtract
_num
_force_u32 = 0x7FFFFFFF
}
pub enum ColorMask as u32 {
_default = 0 // value 0 reserved for default-init
@none = 0x10 // special value for 'all channels disabled
r = 1
g = 2
rg = 3
b = 4
rb = 5
gb = 6
rgb = 7
a = 8
ra = 9
ga = 0xa
rga = 0xb
ba = 0xc
rba = 0xd
gba = 0xe
rgba = 0xf
_force_u32 = 0x7FFFFFFF
}
pub enum LoadAction as u32 {
_default
clear
load
dontcare
_force_u32 = 0x7FFFFFFF
}
pub enum StoreAction as u32 {
_default
store
dontcare
_force_u32 = 0x7FFFFFFF
}
pub enum UniformLayout as u32 {
uniformlayout_default = 0 // value 0 reserved for default-init
uniformlayout_native // default: layout depends on currently active backend
uniformlayout_std140 // std140: memory layout according to std140
_num
_force_u32 = 0x7FFFFFFF
}