module gfx // create_clear_pass_action returns a *clearing* `PassAction` that clears the `Pass` // with the color defined by the color components `r`ed,`g`reen, `b`lue and `a`lpha. pub fn create_clear_pass_action(r f32, g f32, b f32, a f32) PassAction { mut color_action := ColorAttachmentAction{ load_action: .clear clear_value: Color{ r: r g: g b: b a: a } } // color_action.set_color_values(r, g, b, a) mut pass_action := PassAction{} pass_action.colors[0] = color_action return pass_action }