From aafbda4bc493a321526cb72adb53ef96cb0d68b3 Mon Sep 17 00:00:00 2001 From: Delyan Angelov Date: Sun, 9 Mar 2025 09:05:02 +0200 Subject: [PATCH] examples: make the tetris update rate, independent from the frame rate too --- examples/tetris/tetris.v | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/examples/tetris/tetris.v b/examples/tetris/tetris.v index ad549f9207..70507cab29 100644 --- a/examples/tetris/tetris.v +++ b/examples/tetris/tetris.v @@ -140,7 +140,8 @@ fn (mut game Game) showfps() { } fn frame(mut game Game) { - if game.gg.frame & 15 == 0 { + if game.gg.timer.elapsed().milliseconds() > 264 { + game.gg.timer.restart() game.update_game_state() } ws := gg.window_size()