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examples: fix typos (#18229)
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28 changed files with 89 additions and 89 deletions
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@ -143,7 +143,7 @@ pub fn (mut obj_part ObjPart) create_pipeline(in_part []int, shader gfx.Shader,
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/******************************************************************************
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* Render functions
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******************************************************************************/
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// agregate all the part by materials
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// aggregate all the part by materials
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pub fn (mut obj_part ObjPart) init_render_data(texture gfx.Image) {
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// create shader
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// One shader for all the model
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@ -188,12 +188,12 @@ pub fn (mut obj_part ObjPart) init_render_data(texture gfx.Image) {
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}
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pub fn (obj_part ObjPart) bind_and_draw(rend_data_index int, in_data Shader_data) u32 {
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// apply the pipline and bindings
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// apply the pipeline and bindings
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mut part_render_data := obj_part.rend_data[rend_data_index]
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// pass light position
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mut tmp_fs_params := Tmp_fs_param{}
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tmp_fs_params.ligth = in_data.fs_data.ligth
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tmp_fs_params.light = in_data.fs_data.light
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if part_render_data.material in obj_part.mat_map {
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mat_index := obj_part.mat_map[part_render_data.material]
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@ -215,7 +215,7 @@ pub fn (obj_part ObjPart) bind_and_draw(rend_data_index int, in_data Shader_data
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if 'Ns' in mat.ns {
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tmp_fs_params.ks.e[3] = mat.ns['Ns'] / 1000.0
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} else {
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// defautl value is 10
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// default value is 10
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tmp_fs_params.ks.e[3] = f32(10) / 1000.0
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}
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