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examples: show the number of pushes in sokoban too
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1 changed files with 4 additions and 1 deletions
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@ -29,6 +29,7 @@ mut:
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titles []string
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titles []string
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levels []string
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levels []string
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moves int
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moves int
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pushes int
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ctx &gg.Context = unsafe { nil }
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ctx &gg.Context = unsafe { nil }
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//
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//
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id_box int
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id_box int
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@ -129,6 +130,7 @@ fn (mut g Game) move_player(dir Direction) {
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}
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}
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}
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}
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g.boxes[target_box_index] = target_after
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g.boxes[target_box_index] = target_after
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g.pushes++
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}
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}
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g.player = target
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g.player = target
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g.moves++
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g.moves++
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@ -232,8 +234,9 @@ fn (g &Game) draw_frame(_ voidptr) {
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}
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}
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}
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}
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g.ctx.draw_rect_filled(0, 0, ws.width, 40, gx.black)
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g.ctx.draw_rect_filled(0, 0, ws.width, 40, gx.black)
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g.ctx.draw_text(5, 0, 'Level: ${g.level + 1:02}', color: gx.green, size: 40)
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g.ctx.draw_text(30, 0, 'Level: ${g.level + 1:02}', color: gx.green, size: 40)
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g.ctx.draw_text(ws.width - 225, 0, 'Moves: ${g.moves:04}', color: gx.green, size: 40)
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g.ctx.draw_text(ws.width - 225, 0, 'Moves: ${g.moves:04}', color: gx.green, size: 40)
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g.ctx.draw_text(ws.width / 2 - 110, 0, 'Pushes: ${g.pushes:04}', color: gx.green, size: 40)
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g.ctx.end()
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g.ctx.end()
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}
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}
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