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all: fix typos in comments (#20963)
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21 changed files with 29 additions and 29 deletions
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@ -9,7 +9,7 @@ const win_height = 800
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const bg_color = gx.white
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// A transparent color is used to aid in verifying that
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// rendering is precise on each of the the arc types (e.g. no overlapping or double rendered slices)
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// rendering is precise on each of the arc types (e.g. no overlapping or double rendered slices)
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const colour = gx.rgba(100, 100, 0, 100)
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enum Selection {
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@ -24,7 +24,7 @@ $ ./aStar
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# Demo
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# 🔴🔴🔴🔴 Area of improvments 🔴🔴🔴🔴🔴
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# 🔴🔴🔴🔴 Area of improvements 🔴🔴🔴🔴🔴
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- 🚧 Under Construction: We are using heap, but that is not correctly
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implemented, since instead of O(log(n)) it takes O(n). For that reason,
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@ -86,7 +86,7 @@ fn main() {
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init_fn: init_images // run at start of application
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user_data: app // store user data
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)
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mut grid := initialise_grid() // initialize the grid varibale and populate the matrix with each cell as empty
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mut grid := initialise_grid() // initialize the grid variable and populate the matrix with each cell as empty
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app.grid = grid // set grid to app attribute so you can access it by just passing app variable or with method of app
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app.ui.dpi_scale = 1.0 // set scale this is use to make it responsive
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app.start = &Point{ // set start point to -1, -1
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