all: update attributes to use new syntax

This commit is contained in:
Joe C 2023-11-15 16:16:01 +11:00 committed by GitHub
parent dd81cb98c6
commit 757929392e
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739 changed files with 2982 additions and 2982 deletions

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@ -4,7 +4,7 @@ import strings
#include <wchar.h>
[typedef]
@[typedef]
pub struct C.wchar_t {}
// Character is a type, that eases working with the platform dependent C.wchar_t type.
@ -22,19 +22,19 @@ pub fn (a Character) str() string {
// == is an equality operator, to ease comparing Characters
// TODO: the default == operator, that V generates, does not work for C.wchar_t .
[inline]
@[inline]
pub fn (a Character) == (b Character) bool {
return u64(a) == u64(b)
}
// to_rune creates a V rune, given a Character
[inline]
@[inline]
pub fn (c Character) to_rune() rune {
return unsafe { *(&rune(&c)) }
}
// from_rune creates a Character, given a V rune
[inline]
@[inline]
pub fn from_rune(r rune) Character {
return unsafe { *(&Character(&r)) }
}
@ -42,7 +42,7 @@ pub fn from_rune(r rune) Character {
// length_in_characters returns the length of the given wchar_t* wide C style L"" string.
// Example: assert unsafe { wchar.length_in_characters(wchar.from_string('abc')) } == 3
// See also `length_in_bytes` .
[unsafe]
@[unsafe]
pub fn length_in_characters(p voidptr) int {
mut len := 0
pc := &Character(p)
@ -57,7 +57,7 @@ pub fn length_in_characters(p voidptr) int {
// bytes for the same data converted from UTF-8 to a &Character buffer, will be different as well.
// i.e. unsafe { wchar.length_in_bytes(wchar.from_string('abc')) } will be 12 on unix, but
// 6 on windows.
[unsafe]
@[unsafe]
pub fn length_in_bytes(p voidptr) int {
return unsafe { length_in_characters(p) } * int(sizeof(Character))
}
@ -70,7 +70,7 @@ pub fn length_in_bytes(p voidptr) int {
// Unless you are interfacing with a C library, that does specifically use `wchar_t`,
// consider using `string_from_wide` instead, which will always assume that the input
// data is in an UTF-16 encoding, no matter what the platform is.
[unsafe]
@[unsafe]
pub fn to_string(p voidptr) string {
unsafe {
len := length_in_characters(p)
@ -84,7 +84,7 @@ pub fn to_string(p voidptr) string {
// Unless you are interfacing with a C library, that does specifically use wchar_t,
// consider using string_from_wide2 instead, which will always assume that the input
// data is in an UTF-16 encoding, no matter what the platform is.
[manualfree; unsafe]
@[manualfree; unsafe]
pub fn to_string2(p voidptr, len int) string {
pc := &Character(p)
mut sb := strings.new_builder(len)
@ -102,7 +102,7 @@ pub fn to_string2(p voidptr, len int) string {
// from_string converts the V string (in UTF-8 encoding), into a newly allocated
// platform specific buffer of C.wchar_t .
// The conversion is done by processing each rune of the input string 1 by 1.
[manualfree]
@[manualfree]
pub fn from_string(s string) &Character {
srunes := s.runes()
unsafe {