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gg: renaming drawing functions (#12913)
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parent
ad1ef6a9e2
commit
546c388b02
15 changed files with 145 additions and 55 deletions
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@ -593,7 +593,7 @@ fn (app &App) draw() {
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app.draw_tiles()
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// TODO: Make transparency work in `gg`
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if app.state == .over {
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app.gg.draw_rect(0, 0, ww, wh, gx.rgba(10, 0, 0, 180))
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app.gg.draw_rect_filled(0, 0, ww, wh, gx.rgba(10, 0, 0, 180))
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app.gg.draw_text(ww / 2, (m * 4 / 10) + ypad, 'Game Over', app.label_format(.game_over))
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f := app.label_format(.tile)
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msg := $if android { 'Tap to restart' } $else { 'Press `r` to restart' }
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@ -604,7 +604,7 @@ fn (app &App) draw() {
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})
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}
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if app.state == .victory {
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app.gg.draw_rect(0, 0, ww, wh, gx.rgba(0, 10, 0, 180))
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app.gg.draw_rect_filled(0, 0, ww, wh, gx.rgba(0, 10, 0, 180))
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app.gg.draw_text(ww / 2, (m * 4 / 10) + ypad, 'Victory!', app.label_format(.victory))
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// f := app.label_format(.tile)
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msg1 := $if android { 'Tap to continue' } $else { 'Press `space` to continue' }
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@ -623,7 +623,7 @@ fn (app &App) draw_tiles() {
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toffset := app.ui.tile_size + app.ui.padding_size
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tiles_size := mu.min(app.ui.window_width, app.ui.window_height) - app.ui.border_size * 2
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// Draw the padding around the tiles
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app.gg.draw_rounded_rect(xstart, ystart, tiles_size, tiles_size, tiles_size / 24,
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app.gg.draw_rounded_rect_filled(xstart, ystart, tiles_size, tiles_size, tiles_size / 24,
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app.theme.padding_color)
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// Draw the actual tiles
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for y in 0 .. 4 {
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@ -640,7 +640,7 @@ fn (app &App) draw_tiles() {
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th := tw // square tiles, w == h
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xoffset := xstart + app.ui.padding_size + x * toffset + (app.ui.tile_size - tw) / 2
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yoffset := ystart + app.ui.padding_size + y * toffset + (app.ui.tile_size - th) / 2
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app.gg.draw_rounded_rect(xoffset, yoffset, tw, th, tw / 8, tile_color)
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app.gg.draw_rounded_rect_filled(xoffset, yoffset, tw, th, tw / 8, tile_color)
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if tidx != 0 { // 0 == blank spot
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xpos := xoffset + tw / 2
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ypos := yoffset + th / 2
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