rand: add full precision f32 and f64 random functions; fix f32/f64 multipliers (#16875)

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John 2023-01-19 09:21:47 -04:00 committed by GitHub
parent 550cae931f
commit 4098612a87
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6 changed files with 337 additions and 15 deletions

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module bits
// f32_bits returns the IEEE 754 binary representation of f,
// with the sign bit of f and the result in the same bit position.
// f32_bits(f32_from_bits(x)) == x.
pub fn f32_bits(f f32) u32 {
p := u32(0)
#let buffer = new ArrayBuffer(4)
#let floatArr = new Float32Array(buffer)
#floatArr[0] = f.val
#let uintArr = new Uint32Array(buffer)
#p.val = uintArr[0]
return p
}
// f32_from_bits returns the floating-point number corresponding
// to the IEEE 754 binary representation b, with the sign bit of b
// and the result in the same bit position.
// f32_from_bits(f32_bits(x)) == x.
pub fn f32_from_bits(b u32) f32 {
p := f32(0.0)
#let buffer = new ArrayBuffer(4)
#let floatArr = new Float32Array(buffer)
#let uintArr = new Uint32Array(buffer)
#uintArr[0] = Number(b.val)
#p.val = floatArr[0]
return p
}
// f64_bits returns the IEEE 754 binary representation of f,
// with the sign bit of f and the result in the same bit position,
// and f64_bits(f64_from_bits(x)) == x.
pub fn f64_bits(f f64) u64 {
p := u64(0)
#let buffer = new ArrayBuffer(8)
#let floatArr = new Float64Array(buffer)
#floatArr[0] = f.val
#let uintArr = new BigUint64Array(buffer)
#p.val = uintArr[0]
return p
}
// f64_from_bits returns the floating-point number corresponding
// to the IEEE 754 binary representation b, with the sign bit of b
// and the result in the same bit position.
// f64_from_bits(f64_bits(x)) == x.
pub fn f64_from_bits(b u64) f64 {
p := 0.0
#let buffer = new ArrayBuffer(8)
#let floatArr = new Float64Array(buffer)
#let uintArr = new BigUint64Array(buffer)
#uintArr[0] = b.val
#p.val = floatArr[0]
return p
}