# JS DOM Draw

Drawing with mouse events using the DOM API. Adopted from MDN examples.

## Compiling

```sh
v -b js_browser examples/js_dom_draw/draw.js.v
```

Then you can open `index.html` in your favorite browser.

## Serve Examples

### JS Server

> **NOTE**\
> The JS server example in the following steps requires Node.js.
> To install Node, please refer to the [download page](https://nodejs.org/en/download/)
> or the installation via your operating systems [package manager](https://nodejs.org/en/download/package-manager).

Initialize the example as a Node project

```
cd examples/js_dom_draw/
npm init -y
```

Add a `start` and `build` script to the generated `./package.json` file.

```json
  "scripts": {
    ...
    "start": "npm run build && node server.js",
    "build": "v -b js_browser draw.js.v"
  },
```

Below is an example of a Node.js server without external dependencies.
You can use it for `./server.js`.

```javascript
const http = require('http');
const fs = require('fs');
var path = require('path');

const host = 'localhost';
const port = 3000;

const reqListener = function (req, res) {
	console.log('[route] - ', req.url);

	var filePath = '.' + req.url;
	if (filePath == './') {
		filePath = './index.html';
	}

	var extname = String(path.extname(filePath)).toLowerCase();
	var mimeTypes = {
		'.html': 'text/html',
		'.js': 'text/javascript',
		'.css': 'text/css',
		'.json': 'application/json',
		'.png': 'image/png',
		'.jpg': 'image/jpg',
		'.gif': 'image/gif',
		'.svg': 'image/svg+xml',
		'.wav': 'audio/wav',
		'.mp4': 'video/mp4',
		'.woff': 'application/font-woff',
		'.ttf': 'application/font-ttf',
		'.eot': 'application/vnd.ms-fontobject',
		'.otf': 'application/font-otf',
		'.wasm': 'application/wasm',
	};

	var contentType = mimeTypes[extname] || 'application/octet-stream';

	fs.readFile(filePath, function (error, content) {
		if (error) {
			if (error.code == 'ENOENT') {
				fs.readFile('./404.html', function (error, content) {
					res.writeHead(404, { 'Content-Type': 'text/html' });
					res.end(content, 'utf-8');
				});
			} else {
				res.writeHead(500);
				res.end('Sorry, check with the site admin for error: ' + error.code + ' ..\n');
			}
		} else {
			res.writeHead(200, { 'Content-Type': contentType });
			res.end(content, 'utf-8');
		}
	});
};

const server = http.createServer(reqListener);
server.listen(port, host, () => {
	console.log(`Server is running on http://${host}:${port}`);
});
```

Now you can build and run the project with the added scripts.

```sh
npm run build
npm run start
```

### V server

The example below uses `vweb` to serve the project.

```v
module main

import vweb
import os

const (
	http_port = 3001
)

struct App {
	vweb.Context
}

fn main() {
	vweb.run(new_app(), http_port)
}

pub fn (mut app App) before_request() {
	// Build the draw.js javascript file
	os.execute_or_panic('v -b js_browser draw.js.v ')
}

fn new_app() &App {
	mut app := &App{}
	app.serve_static('/favicon.ico', 'favicon.ico')
	app.serve_static('/draw.js', 'draw.js')
	app.mount_static_folder_at(os.resource_abs_path('.'), '/')
	return app
}

['/'; get]
pub fn (mut app App) controller_get_all_task() vweb.Result {
	file := os.read_file('./index.html') or { panic(err) }
	return app.html(file)
}
```
