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add basic test suite for gradlew-fdroid
!707
fdroiddata#6216
The se.manyver app is licensed MPL, the files came from:
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272
tests/source-files/se.manyver/android/app/build.gradle
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272
tests/source-files/se.manyver/android/app/build.gradle
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apply plugin: "com.android.application"
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import com.android.build.OutputFile
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/**
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* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
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* and bundleReleaseJsAndAssets).
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* These basically call `react-native bundle` with the correct arguments during the Android build
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* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
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* bundle directly from the development server. Below you can see all the possible configurations
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* and their defaults. If you decide to add a configuration block, make sure to add it before the
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* `apply from: "../../node_modules/react-native/react.gradle"` line.
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*
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* project.ext.react = [
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* // the name of the generated asset file containing your JS bundle
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* bundleAssetName: "index.android.bundle",
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*
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* // the entry file for bundle generation
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* entryFile: "index.android.js",
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*
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* // https://facebook.github.io/react-native/docs/performance#enable-the-ram-format
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* bundleCommand: "ram-bundle",
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*
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* // whether to bundle JS and assets in debug mode
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* bundleInDebug: false,
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*
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* // whether to bundle JS and assets in release mode
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* bundleInRelease: true,
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*
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* // whether to bundle JS and assets in another build variant (if configured).
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* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
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* // The configuration property can be in the following formats
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* // 'bundleIn${productFlavor}${buildType}'
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* // 'bundleIn${buildType}'
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* // bundleInFreeDebug: true,
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* // bundleInPaidRelease: true,
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* // bundleInBeta: true,
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*
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* // whether to disable dev mode in custom build variants (by default only disabled in release)
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* // for example: to disable dev mode in the staging build type (if configured)
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* devDisabledInStaging: true,
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* // The configuration property can be in the following formats
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* // 'devDisabledIn${productFlavor}${buildType}'
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* // 'devDisabledIn${buildType}'
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*
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* // the root of your project, i.e. where "package.json" lives
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* root: "../../",
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*
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* // where to put the JS bundle asset in debug mode
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* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
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*
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* // where to put the JS bundle asset in release mode
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* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
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*
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* // where to put drawable resources / React Native assets, e.g. the ones you use via
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* // require('./image.png')), in debug mode
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* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
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*
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* // where to put drawable resources / React Native assets, e.g. the ones you use via
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* // require('./image.png')), in release mode
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* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
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*
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* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
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* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
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* // date; if you have any other folders that you want to ignore for performance reasons (gradle
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* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
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* // for example, you might want to remove it from here.
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* inputExcludes: ["android/**", "ios/**"],
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*
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* // override which node gets called and with what additional arguments
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* nodeExecutableAndArgs: ["node"],
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*
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* // supply additional arguments to the packager
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* extraPackagerArgs: []
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* ]
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*/
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project.ext.vectoricons = [
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iconFontNames: [ 'MaterialIcons.ttf', 'MaterialCommunityIcons.ttf' ]
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]
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project.ext.react = [
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entryFile: "index.android.js",
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enableHermes: false, // clean and rebuild if changing
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hermesCommand: "../../node_modules/hermes-engine/%OS-BIN%/hermes",
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]
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apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
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apply from: "../../node_modules/react-native/react.gradle"
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/**
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* Set this to true to create two separate APKs instead of one:
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* - An APK that only works on ARM devices
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* - An APK that only works on x86 devices
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* The advantage is the size of the APK is reduced by about 4MB.
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* Upload all the APKs to the Play Store and people will download
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* the correct one based on the CPU architecture of their device.
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*/
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def enableSeparateBuildPerCPUArchitecture = false
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/**
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* Run Proguard to shrink the Java bytecode in release builds.
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*/
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def enableProguardInReleaseBuilds = false
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/**
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* The preferred build flavor of JavaScriptCore.
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*
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* For example, to use the international variant, you can use:
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* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
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*
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* The international variant includes ICU i18n library and necessary data
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* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
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* give correct results when using with locales other than en-US. Note that
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* this variant is about 6MiB larger per architecture than default.
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*/
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def jscFlavor = 'org.webkit:android-jsc:+'
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/**
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* Whether to enable the Hermes VM.
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*
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* This should be set on project.ext.react and mirrored here. If it is not set
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* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
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* and the benefits of using Hermes will therefore be sharply reduced.
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*/
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def enableHermes = project.ext.react.get("enableHermes", false);
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android {
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compileSdkVersion rootProject.ext.compileSdkVersion
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_1_8
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targetCompatibility JavaVersion.VERSION_1_8
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}
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flavorDimensions "store"
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defaultConfig {
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versionCode 78
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versionName "0.1911.27-beta"
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applicationId "se.manyver"
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minSdkVersion rootProject.ext.minSdkVersion
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targetSdkVersion rootProject.ext.targetSdkVersion
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missingDimensionStrategy "RNN.reactNativeVersion", "reactNative60"
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ndk {
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abiFilters "armeabi-v7a", "arm64-v8a" // , "x86", "x86_64"
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}
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aaptOptions {
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ignoreAssetsPattern '!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~'
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}
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vectorDrawables.useSupportLibrary = true
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}
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// dexOptions {
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// javaMaxHeapSize "4g"
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// }
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productFlavors {
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indie {
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dimension "store"
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}
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googlePlay {
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dimension "store"
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versionNameSuffix "-googlePlay"
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targetSdkVersion rootProject.ext.targetSdkVersionForGooglePlay
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}
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}
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signingConfigs {
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// debug {
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// storeFile file('debug.keystore')
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// storePassword 'android'
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// keyAlias 'androiddebugkey'
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// keyPassword 'android'
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// }
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release {
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if (project.hasProperty('MYAPP_RELEASE_STORE_FILE')) {
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storeFile file(MYAPP_RELEASE_STORE_FILE)
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storePassword MYAPP_RELEASE_STORE_PASSWORD
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keyAlias MYAPP_RELEASE_KEY_ALIAS
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keyPassword MYAPP_RELEASE_KEY_PASSWORD
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}
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}
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}
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splits {
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abi {
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reset()
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enable enableSeparateBuildPerCPUArchitecture
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universalApk false // If true, also generate a universal APK
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include "armeabi-v7a", "arm64-v8a"//, "x86", "x86_64"
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}
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}
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buildTypes {
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debug {
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signingConfig signingConfigs.debug
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}
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release {
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// Caution! In production, you need to generate your own keystore file.
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// see https://facebook.github.io/react-native/docs/signed-apk-android.
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// signingConfig signingConfigs.debug
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minifyEnabled enableProguardInReleaseBuilds
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proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
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if (project.hasProperty('MYAPP_RELEASE_STORE_FILE')) {
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signingConfig signingConfigs.release
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}
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}
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}
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// applicationVariants are e.g. debug, release
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applicationVariants.all { variant ->
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variant.outputs.each { output ->
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// For each separate APK per architecture, set a unique version code as described here:
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// https://developer.android.com/studio/build/configure-apk-splits.html
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def versionCodes = ["armeabi-v7a": 1, "arm64-v8a": 2] //, "x86":3, "x86_64":4]
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def abi = output.getFilter(OutputFile.ABI)
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if (abi != null) { // null for the universal-debug, universal-release variants
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output.versionCodeOverride =
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versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
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}
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}
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}
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}
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def acraVersion = '5.3.0'
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dependencies {
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implementation "ch.acra:acra-core:$acraVersion"
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implementation "ch.acra:acra-mail:$acraVersion"
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implementation "ch.acra:acra-dialog:$acraVersion"
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implementation project(':nodejs-mobile-react-native')
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implementation project(':@react-native-community_async-storage')
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implementation project(':react-native-bluetooth-socket-bridge')
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implementation project(':react-native-bluetooth-status')
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implementation project(':react-native-dialogs')
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implementation project(':react-native-vector-icons')
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implementation project(':react-native-os-staltz')
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implementation project(':react-native-randombytes')
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implementation project(':react-native-image-crop-picker')
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implementation project(':react-native-navigation')
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implementation project(':react-native-android-local-notification')
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implementation project(':react-native-android-wifi')
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implementation project(':react-native-has-internet')
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implementation project(':react-native-flag-secure-android')
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implementation project(':react-native-orientation-locker')
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implementation project(':react-native-fs')
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implementation project(':react-native-splash-screen')
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implementation project(':@react-native-community_viewpager')
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implementation fileTree(dir: "libs", include: ["*.jar"])
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implementation 'androidx.appcompat:appcompat:1.0.2'
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implementation("com.facebook.react:react-native:+") {
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force = true
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}
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implementation 'com.facebook.fresco:animated-gif:1.3.0'
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if (enableHermes) {
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def hermesPath = "../../node_modules/hermes-engine/android/";
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debugImplementation files(hermesPath + "hermes-debug.aar")
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releaseImplementation files(hermesPath + "hermes-release.aar")
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} else {
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implementation jscFlavor
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}
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}
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// Run this once to be able to run the application with BUCK
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// puts all compile dependencies into folder libs for BUCK to use
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task copyDownloadableDepsToLibs(type: Copy) {
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from configurations.compile
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into 'libs'
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}
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apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
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