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Use PDU not *Event in HeaderedEvent (#3073)
Requires https://github.com/matrix-org/gomatrixserverlib/pull/376 This has numerous upsides: - Less type casting to `*Event` is required. - Making Dendrite work with `PDU` interfaces means we can swap out Event impls more easily. - Tests which represent weird event shapes are easier to write. Part of a series of refactors on GMSL.
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64 changed files with 296 additions and 284 deletions
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@ -248,8 +248,8 @@ func (r *Admin) PerformAdminDownloadState(
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return err
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}
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authEventMap := map[string]*gomatrixserverlib.Event{}
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stateEventMap := map[string]*gomatrixserverlib.Event{}
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authEventMap := map[string]gomatrixserverlib.PDU{}
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stateEventMap := map[string]gomatrixserverlib.PDU{}
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for _, fwdExtremity := range fwdExtremities {
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var state gomatrixserverlib.StateResponse
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@ -276,10 +276,10 @@ func (r *Admin) PerformAdminDownloadState(
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stateIDs := make([]string, 0, len(stateEventMap))
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for _, authEvent := range authEventMap {
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authEvents = append(authEvents, &types.HeaderedEvent{Event: authEvent})
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authEvents = append(authEvents, &types.HeaderedEvent{PDU: authEvent})
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}
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for _, stateEvent := range stateEventMap {
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stateEvents = append(stateEvents, &types.HeaderedEvent{Event: stateEvent})
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stateEvents = append(stateEvents, &types.HeaderedEvent{PDU: stateEvent})
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stateIDs = append(stateIDs, stateEvent.EventID())
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}
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