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Refactor StoreEvent
and create a new RoomDatabase
interface (#2985)
This PR changes a few things: - It pulls out the creation of several NIDs from the `StoreEvent` function to make the functions more reusable - Uses more caching when using those NIDs to avoid DB round trips
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31 changed files with 459 additions and 302 deletions
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@ -69,15 +69,12 @@ type Database interface {
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) ([]types.StateEntryList, error)
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// Look up the Events for a list of numeric event IDs.
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// Returns a sorted list of events.
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Events(ctx context.Context, eventNIDs []types.EventNID) ([]types.Event, error)
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Events(ctx context.Context, roomNID types.RoomNID, eventNIDs []types.EventNID) ([]types.Event, error)
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// Look up snapshot NID for an event ID string
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SnapshotNIDFromEventID(ctx context.Context, eventID string) (types.StateSnapshotNID, error)
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BulkSelectSnapshotsFromEventIDs(ctx context.Context, eventIDs []string) (map[types.StateSnapshotNID][]string, error)
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// Stores a matrix room event in the database. Returns the room NID, the state snapshot and the redacted event ID if any, or an error.
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StoreEvent(
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ctx context.Context, event *gomatrixserverlib.Event, authEventNIDs []types.EventNID,
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isRejected bool,
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) (types.EventNID, types.RoomNID, types.StateAtEvent, *gomatrixserverlib.Event, string, error)
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StoreEvent(ctx context.Context, event *gomatrixserverlib.Event, roomNID types.RoomNID, eventTypeNID types.EventTypeNID, eventStateKeyNID types.EventStateKeyNID, authEventNIDs []types.EventNID, isRejected bool) (types.EventNID, types.StateAtEvent, *gomatrixserverlib.Event, string, error)
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// Look up the state entries for a list of string event IDs
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// Returns an error if the there is an error talking to the database
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// Returns a types.MissingEventError if the event IDs aren't in the database.
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@ -87,7 +84,7 @@ type Database interface {
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EventStateKeys(ctx context.Context, eventStateKeyNIDs []types.EventStateKeyNID) (map[types.EventStateKeyNID]string, error)
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// Look up the numeric IDs for a list of events.
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// Returns an error if there was a problem talking to the database.
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EventNIDs(ctx context.Context, eventIDs []string) (map[string]types.EventNID, error)
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EventNIDs(ctx context.Context, eventIDs []string) (map[string]types.EventMetadata, error)
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// Set the state at an event. FIXME TODO: "at"
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SetState(ctx context.Context, eventNID types.EventNID, stateNID types.StateSnapshotNID) error
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// Lookup the event IDs for a batch of event numeric IDs.
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@ -138,7 +135,7 @@ type Database interface {
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// EventsFromIDs looks up the Events for a list of event IDs. Does not error if event was
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// not found.
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// Returns an error if the retrieval went wrong.
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EventsFromIDs(ctx context.Context, eventIDs []string) ([]types.Event, error)
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EventsFromIDs(ctx context.Context, roomNID types.RoomNID, eventIDs []string) ([]types.Event, error)
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// Publish or unpublish a room from the room directory.
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PublishRoom(ctx context.Context, roomID, appserviceID, networkID string, publish bool) error
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// Returns a list of room IDs for rooms which are published.
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@ -182,4 +179,36 @@ type Database interface {
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GetMembershipForHistoryVisibility(
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ctx context.Context, userNID types.EventStateKeyNID, info *types.RoomInfo, eventIDs ...string,
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) (map[string]*gomatrixserverlib.HeaderedEvent, error)
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GetOrCreateRoomNID(ctx context.Context, event *gomatrixserverlib.Event) (types.RoomNID, error)
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GetOrCreateEventTypeNID(ctx context.Context, eventType string) (eventTypeNID types.EventTypeNID, err error)
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GetOrCreateEventStateKeyNID(ctx context.Context, eventStateKey *string) (types.EventStateKeyNID, error)
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}
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type RoomDatabase interface {
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// RoomInfo returns room information for the given room ID, or nil if there is no room.
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RoomInfo(ctx context.Context, roomID string) (*types.RoomInfo, error)
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// IsEventRejected returns true if the event is known and rejected.
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IsEventRejected(ctx context.Context, roomNID types.RoomNID, eventID string) (rejected bool, err error)
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MissingAuthPrevEvents(ctx context.Context, e *gomatrixserverlib.Event) (missingAuth, missingPrev []string, err error)
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// Stores a matrix room event in the database. Returns the room NID, the state snapshot and the redacted event ID if any, or an error.
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StoreEvent(ctx context.Context, event *gomatrixserverlib.Event, roomNID types.RoomNID, eventTypeNID types.EventTypeNID, eventStateKeyNID types.EventStateKeyNID, authEventNIDs []types.EventNID, isRejected bool) (types.EventNID, types.StateAtEvent, *gomatrixserverlib.Event, string, error)
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UpgradeRoom(ctx context.Context, oldRoomID, newRoomID, eventSender string) error
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GetRoomUpdater(ctx context.Context, roomInfo *types.RoomInfo) (*shared.RoomUpdater, error)
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StateEntriesForEventIDs(ctx context.Context, eventIDs []string, excludeRejected bool) ([]types.StateEntry, error)
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GetMembershipEventNIDsForRoom(ctx context.Context, roomNID types.RoomNID, joinOnly bool, localOnly bool) ([]types.EventNID, error)
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StateBlockNIDs(ctx context.Context, stateNIDs []types.StateSnapshotNID) ([]types.StateBlockNIDList, error)
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StateEntries(ctx context.Context, stateBlockNIDs []types.StateBlockNID) ([]types.StateEntryList, error)
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SnapshotNIDFromEventID(ctx context.Context, eventID string) (types.StateSnapshotNID, error)
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BulkSelectSnapshotsFromEventIDs(ctx context.Context, eventIDs []string) (map[types.StateSnapshotNID][]string, error)
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StateEntriesForTuples(ctx context.Context, stateBlockNIDs []types.StateBlockNID, stateKeyTuples []types.StateKeyTuple) ([]types.StateEntryList, error)
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StateAtEventIDs(ctx context.Context, eventIDs []string) ([]types.StateAtEvent, error)
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AddState(ctx context.Context, roomNID types.RoomNID, stateBlockNIDs []types.StateBlockNID, state []types.StateEntry) (types.StateSnapshotNID, error)
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Events(ctx context.Context, roomNID types.RoomNID, eventNIDs []types.EventNID) ([]types.Event, error)
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EventsFromIDs(ctx context.Context, roomNID types.RoomNID, eventIDs []string) ([]types.Event, error)
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LatestEventIDs(ctx context.Context, roomNID types.RoomNID) ([]gomatrixserverlib.EventReference, types.StateSnapshotNID, int64, error)
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EventTypeNIDs(ctx context.Context, eventTypes []string) (map[string]types.EventTypeNID, error)
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EventStateKeyNIDs(ctx context.Context, eventStateKeys []string) (map[string]types.EventStateKeyNID, error)
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GetOrCreateRoomNID(ctx context.Context, event *gomatrixserverlib.Event) (types.RoomNID, error)
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GetOrCreateEventTypeNID(ctx context.Context, eventType string) (eventTypeNID types.EventTypeNID, err error)
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GetOrCreateEventStateKeyNID(ctx context.Context, eventStateKey *string) (types.EventStateKeyNID, error)
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}
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