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Roomserver/federation input refactor (#2104)
* Put federation client functions into their own file * Look for missing auth events in RS input * Remove retrieveMissingAuthEvents from federation API * Logging * Sorta transplanted the code over * Use event origin failing all else * Don't get stuck on mutexes: * Add verifier * Don't mark state events with zero snapshot NID as not existing * Check missing state if not an outlier before storing the event * Reject instead of soft-fail, don't copy roominfo so much * Use synchronous contexts, limit time to fetch missing events * Clean up some commented out bits * Simplify `/send` endpoint significantly * Submit async * Report errors on sending to RS input * Set max payload in NATS to 16MB * Tweak metrics * Add `workerForRoom` for tidiness * Try skipping unmarshalling errors for RespMissingEvents * Track missing prev events separately to avoid calculating state when not possible * Tweak logic around checking missing state * Care about state when checking missing prev events * Don't check missing state for create events * Try that again * Handle create events better * Send create room events as new * Use given event kind when sending auth/state events * Revert "Use given event kind when sending auth/state events" This reverts commit 089d64d271b5fca8c104e1554711187420dbebca. * Only search for missing prev events or state for new events * Tweaks * We only have missing prev if we don't supply state * Room version tweaks * Allow async inputs again * Apply backpressure to consumers/synchronous requests to hopefully stop things being overwhelmed * Set timeouts on roomserver input tasks (need to decide what timeout makes sense) * Use work queue policy, deliver all on restart * Reduce chance of duplicates being sent by NATS * Limit the number of servers we attempt to reduce backpressure * Some review comment fixes * Tidy up a couple things * Don't limit servers, randomise order using map * Some context refactoring * Update gmsl * Don't resend create events * Set stateIDs length correctly or else the roomserver thinks there are missing events when there aren't * Exclude our own servername * Try backing off servers * Make excluding self behaviour optional * Exclude self from g_m_e * Update sytest-whitelist * Update consumers for the roomserver output stream * Remember to send outliers for state returned from /gme * Make full HTTP tests less upsetti * Remove 'If a device list update goes missing, the server resyncs on the next one' from the sytest blacklist * Remove debugging test * Fix blacklist again, remove unnecessary duplicate context * Clearer contexts, don't use background in case there's something happening there * Don't queue up events more than once in memory * Correctly identify create events when checking for state * Fill in gaps again in /gme code * Remove `AuthEventIDs` from `InputRoomEvent` * Remove stray field Co-authored-by: Kegan Dougal <kegan@matrix.org>
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parent
5b4999afa9
commit
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46 changed files with 1549 additions and 1285 deletions
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@ -241,6 +241,34 @@ func AddRoutes(intAPI api.FederationInternalAPI, internalAPIMux *mux.Router) {
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return util.JSONResponse{Code: http.StatusOK, JSON: request}
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}),
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)
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internalAPIMux.Handle(
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FederationAPILookupMissingEventsPath,
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httputil.MakeInternalAPI("LookupMissingEvents", func(req *http.Request) util.JSONResponse {
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var request lookupMissingEvents
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if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
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return util.MessageResponse(http.StatusBadRequest, err.Error())
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}
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res, err := intAPI.LookupMissingEvents(req.Context(), request.S, request.RoomID, request.Missing, request.RoomVersion)
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if err != nil {
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ferr, ok := err.(*api.FederationClientError)
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if ok {
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request.Err = ferr
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} else {
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request.Err = &api.FederationClientError{
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Err: err.Error(),
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}
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}
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}
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for _, event := range res.Events {
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js, err := json.Marshal(event)
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if err != nil {
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return util.MessageResponse(http.StatusInternalServerError, err.Error())
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}
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request.Res.Events = append(request.Res.Events, js)
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}
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return util.JSONResponse{Code: http.StatusOK, JSON: request}
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}),
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)
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internalAPIMux.Handle(
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FederationAPIGetEventPath,
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httputil.MakeInternalAPI("GetEvent", func(req *http.Request) util.JSONResponse {
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@ -263,6 +291,28 @@ func AddRoutes(intAPI api.FederationInternalAPI, internalAPIMux *mux.Router) {
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return util.JSONResponse{Code: http.StatusOK, JSON: request}
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}),
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)
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internalAPIMux.Handle(
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FederationAPIGetEventAuthPath,
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httputil.MakeInternalAPI("GetEventAuth", func(req *http.Request) util.JSONResponse {
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var request getEventAuth
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if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
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return util.MessageResponse(http.StatusBadRequest, err.Error())
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}
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res, err := intAPI.GetEventAuth(req.Context(), request.S, request.RoomVersion, request.RoomID, request.EventID)
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if err != nil {
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ferr, ok := err.(*api.FederationClientError)
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if ok {
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request.Err = ferr
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} else {
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request.Err = &api.FederationClientError{
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Err: err.Error(),
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}
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}
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}
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request.Res = &res
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return util.JSONResponse{Code: http.StatusOK, JSON: request}
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}),
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)
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internalAPIMux.Handle(
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FederationAPIQueryServerKeysPath,
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httputil.MakeInternalAPI("QueryServerKeys", func(req *http.Request) util.JSONResponse {
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