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Add test infrastructure code for dendrite unit/integ tests (#2331)
* Add test infrastructure code for dendrite unit/integ tests Start re-enabling some syncapi storage tests in the process. * Linting * Add postgres service to unit tests * dendrite not syncv3 * Skip test which doesn't work * Linting * Add `jetstream.PrepareForTests` Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
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8 changed files with 598 additions and 222 deletions
223
test/room.go
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223
test/room.go
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// Copyright 2022 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package test
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import (
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"crypto/ed25519"
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"encoding/json"
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"fmt"
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"sync/atomic"
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"testing"
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"time"
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"github.com/matrix-org/dendrite/internal/eventutil"
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"github.com/matrix-org/gomatrixserverlib"
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)
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type Preset int
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var (
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PresetNone Preset = 0
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PresetPrivateChat Preset = 1
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PresetPublicChat Preset = 2
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PresetTrustedPrivateChat Preset = 3
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roomIDCounter = int64(0)
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testKeyID = gomatrixserverlib.KeyID("ed25519:test")
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testPrivateKey = ed25519.NewKeyFromSeed([]byte{
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1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
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17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
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})
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)
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type Room struct {
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ID string
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Version gomatrixserverlib.RoomVersion
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preset Preset
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creator *User
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authEvents gomatrixserverlib.AuthEvents
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events []*gomatrixserverlib.HeaderedEvent
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}
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// Create a new test room. Automatically creates the initial create events.
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func NewRoom(t *testing.T, creator *User, modifiers ...roomModifier) *Room {
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t.Helper()
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counter := atomic.AddInt64(&roomIDCounter, 1)
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// set defaults then let roomModifiers override
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r := &Room{
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ID: fmt.Sprintf("!%d:localhost", counter),
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creator: creator,
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authEvents: gomatrixserverlib.NewAuthEvents(nil),
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preset: PresetPublicChat,
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Version: gomatrixserverlib.RoomVersionV9,
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}
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for _, m := range modifiers {
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m(t, r)
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}
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r.insertCreateEvents(t)
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return r
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}
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func (r *Room) insertCreateEvents(t *testing.T) {
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t.Helper()
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var joinRule gomatrixserverlib.JoinRuleContent
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var hisVis gomatrixserverlib.HistoryVisibilityContent
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plContent := eventutil.InitialPowerLevelsContent(r.creator.ID)
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switch r.preset {
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case PresetTrustedPrivateChat:
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fallthrough
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case PresetPrivateChat:
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joinRule.JoinRule = "invite"
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hisVis.HistoryVisibility = "shared"
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case PresetPublicChat:
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joinRule.JoinRule = "public"
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hisVis.HistoryVisibility = "shared"
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}
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r.CreateAndInsert(t, r.creator, gomatrixserverlib.MRoomCreate, map[string]interface{}{
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"creator": r.creator.ID,
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"room_version": r.Version,
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}, WithStateKey(""))
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r.CreateAndInsert(t, r.creator, gomatrixserverlib.MRoomMember, map[string]interface{}{
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"membership": "join",
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}, WithStateKey(r.creator.ID))
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r.CreateAndInsert(t, r.creator, gomatrixserverlib.MRoomPowerLevels, plContent, WithStateKey(""))
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r.CreateAndInsert(t, r.creator, gomatrixserverlib.MRoomJoinRules, joinRule, WithStateKey(""))
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r.CreateAndInsert(t, r.creator, gomatrixserverlib.MRoomHistoryVisibility, hisVis, WithStateKey(""))
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}
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// Create an event in this room but do not insert it. Does not modify the room in any way (depth, fwd extremities, etc) so is thread-safe.
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func (r *Room) CreateEvent(t *testing.T, creator *User, eventType string, content interface{}, mods ...eventModifier) *gomatrixserverlib.HeaderedEvent {
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t.Helper()
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depth := 1 + len(r.events) // depth starts at 1
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// possible event modifiers (optional fields)
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mod := &eventMods{}
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for _, m := range mods {
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m(mod)
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}
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if mod.privKey == nil {
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mod.privKey = testPrivateKey
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}
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if mod.keyID == "" {
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mod.keyID = testKeyID
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}
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if mod.originServerTS.IsZero() {
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mod.originServerTS = time.Now()
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}
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if mod.origin == "" {
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mod.origin = gomatrixserverlib.ServerName("localhost")
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}
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var unsigned gomatrixserverlib.RawJSON
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var err error
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if mod.unsigned != nil {
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unsigned, err = json.Marshal(mod.unsigned)
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if err != nil {
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t.Fatalf("CreateEvent[%s]: failed to marshal unsigned field: %s", eventType, err)
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}
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}
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builder := &gomatrixserverlib.EventBuilder{
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Sender: creator.ID,
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RoomID: r.ID,
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Type: eventType,
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StateKey: mod.stateKey,
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Depth: int64(depth),
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Unsigned: unsigned,
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}
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err = builder.SetContent(content)
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if err != nil {
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t.Fatalf("CreateEvent[%s]: failed to SetContent: %s", eventType, err)
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}
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if depth > 1 {
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builder.PrevEvents = []gomatrixserverlib.EventReference{r.events[len(r.events)-1].EventReference()}
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}
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eventsNeeded, err := gomatrixserverlib.StateNeededForEventBuilder(builder)
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if err != nil {
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t.Fatalf("CreateEvent[%s]: failed to StateNeededForEventBuilder: %s", eventType, err)
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}
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refs, err := eventsNeeded.AuthEventReferences(&r.authEvents)
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if err != nil {
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t.Fatalf("CreateEvent[%s]: failed to AuthEventReferences: %s", eventType, err)
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}
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builder.AuthEvents = refs
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ev, err := builder.Build(
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mod.originServerTS, mod.origin, mod.keyID,
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mod.privKey, r.Version,
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)
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if err != nil {
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t.Fatalf("CreateEvent[%s]: failed to build event: %s", eventType, err)
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}
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if err = gomatrixserverlib.Allowed(ev, &r.authEvents); err != nil {
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t.Fatalf("CreateEvent[%s]: failed to verify event was allowed: %s", eventType, err)
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}
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return ev.Headered(r.Version)
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}
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// Add a new event to this room DAG. Not thread-safe.
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func (r *Room) InsertEvent(t *testing.T, he *gomatrixserverlib.HeaderedEvent) {
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t.Helper()
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// Add the event to the list of auth events
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r.events = append(r.events, he)
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if he.StateKey() != nil {
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err := r.authEvents.AddEvent(he.Unwrap())
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if err != nil {
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t.Fatalf("InsertEvent: failed to add event to auth events: %s", err)
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}
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}
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}
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func (r *Room) Events() []*gomatrixserverlib.HeaderedEvent {
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return r.events
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}
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func (r *Room) CreateAndInsert(t *testing.T, creator *User, eventType string, content interface{}, mods ...eventModifier) *gomatrixserverlib.HeaderedEvent {
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t.Helper()
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he := r.CreateEvent(t, creator, eventType, content, mods...)
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r.InsertEvent(t, he)
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return he
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}
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// All room modifiers are below
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type roomModifier func(t *testing.T, r *Room)
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func RoomPreset(p Preset) roomModifier {
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return func(t *testing.T, r *Room) {
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switch p {
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case PresetPrivateChat:
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fallthrough
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case PresetPublicChat:
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fallthrough
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case PresetTrustedPrivateChat:
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fallthrough
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case PresetNone:
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r.preset = p
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default:
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t.Errorf("invalid RoomPreset: %v", p)
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}
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}
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}
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func RoomVersion(ver gomatrixserverlib.RoomVersion) roomModifier {
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return func(t *testing.T, r *Room) {
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r.Version = ver
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}
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}
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