bugfix: E2EE device keys could sometimes not be sent to remote servers (#2466)

* Fix flakey sytest 'Local device key changes get to remote servers'

* Debug logs

* Remove internal/test and use /test only

Remove a lot of ancient code too.

* Use FederationRoomserverAPI in more places

* Use more interfaces in federationapi; begin adding regression test

* Linting

* Add regression test

* Unbreak tests

* ALL THE LOGS

* Fix a race condition which could cause events to not be sent to servers

If a new room event which rewrites state arrives, we remove all joined hosts
then re-calculate them. This wasn't done in a transaction so for a brief period
we would have no joined hosts. During this interim, key change events which arrive
would not be sent to destination servers. This would sporadically fail on sytest.

* Unbreak new tests

* Linting
This commit is contained in:
kegsay 2022-05-17 13:23:35 +01:00 committed by GitHub
parent cd82460513
commit 6de29c1cd2
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GPG key ID: 4AEE18F83AFDEB23
48 changed files with 566 additions and 618 deletions

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@ -52,6 +52,24 @@ func WithUnsigned(unsigned interface{}) eventModifier {
}
}
func WithKeyID(keyID gomatrixserverlib.KeyID) eventModifier {
return func(e *eventMods) {
e.keyID = keyID
}
}
func WithPrivateKey(pkey ed25519.PrivateKey) eventModifier {
return func(e *eventMods) {
e.privKey = pkey
}
}
func WithOrigin(origin gomatrixserverlib.ServerName) eventModifier {
return func(e *eventMods) {
e.origin = origin
}
}
// Reverse a list of events
func Reversed(in []*gomatrixserverlib.HeaderedEvent) []*gomatrixserverlib.HeaderedEvent {
out := make([]*gomatrixserverlib.HeaderedEvent, len(in))