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bugfix: E2EE device keys could sometimes not be sent to remote servers (#2466)
* Fix flakey sytest 'Local device key changes get to remote servers' * Debug logs * Remove internal/test and use /test only Remove a lot of ancient code too. * Use FederationRoomserverAPI in more places * Use more interfaces in federationapi; begin adding regression test * Linting * Add regression test * Unbreak tests * ALL THE LOGS * Fix a race condition which could cause events to not be sent to servers If a new room event which rewrites state arrives, we remove all joined hosts then re-calculate them. This wasn't done in a transaction so for a brief period we would have no joined hosts. During this interim, key change events which arrive would not be sent to destination servers. This would sporadically fail on sytest. * Unbreak new tests * Linting
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48 changed files with 566 additions and 618 deletions
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@ -93,8 +93,8 @@ func AddPublicRoutes(
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// can call functions directly on the returned API or via an HTTP interface using AddInternalRoutes.
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func NewInternalAPI(
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base *base.BaseDendrite,
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federation *gomatrixserverlib.FederationClient,
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rsAPI roomserverAPI.RoomserverInternalAPI,
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federation api.FederationClient,
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rsAPI roomserverAPI.FederationRoomserverAPI,
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caches *caching.Caches,
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keyRing *gomatrixserverlib.KeyRing,
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resetBlacklist bool,
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