Global database connection pool (for monolith mode) (#2411)

* Allow monolith components to share a single database pool

* Don't yell about missing connection strings

* Rename field

* Setup tweaks

* Fix panic

* Improve configuration checks

* Update config

* Fix lint errors

* Update comments
This commit is contained in:
Neil Alexander 2022-05-03 16:35:06 +01:00 committed by GitHub
parent 979a551f1e
commit 4ad5f9c982
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
71 changed files with 345 additions and 240 deletions

View file

@ -18,6 +18,7 @@ import (
"github.com/gorilla/mux"
"github.com/matrix-org/dendrite/mediaapi/routing"
"github.com/matrix-org/dendrite/mediaapi/storage"
"github.com/matrix-org/dendrite/setup/base"
"github.com/matrix-org/dendrite/setup/config"
userapi "github.com/matrix-org/dendrite/userapi/api"
"github.com/matrix-org/gomatrixserverlib"
@ -26,13 +27,14 @@ import (
// AddPublicRoutes sets up and registers HTTP handlers for the MediaAPI component.
func AddPublicRoutes(
base *base.BaseDendrite,
router *mux.Router,
cfg *config.MediaAPI,
rateLimit *config.RateLimiting,
userAPI userapi.UserInternalAPI,
client *gomatrixserverlib.Client,
) {
mediaDB, err := storage.NewMediaAPIDatasource(&cfg.Database)
mediaDB, err := storage.NewMediaAPIDatasource(base, &cfg.Database)
if err != nil {
logrus.WithError(err).Panicf("failed to connect to media db")
}