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Per-user-per-device sync streams (#1068)
* Per-user-per-device sync streams * Tweaks * Tweaks * Pass full device into CompleteSync * Set user IDs and device IDs properly in tests * Add new test, fix TestNewEventAndWasPreviouslyJoinedToRoom * nolint a function that is not used yet * Add test for waking up single device * Hopefully unstick test * Try to ensure that TestCorrectStreamWakeup doesn't block forever * Update tests
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57841fc35e
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8 changed files with 161 additions and 70 deletions
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@ -23,12 +23,13 @@ import (
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"github.com/matrix-org/dendrite/syncapi/types"
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)
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// UserStream represents a communication mechanism between the /sync request goroutine
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// UserDeviceStream represents a communication mechanism between the /sync request goroutine
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// and the underlying sync server goroutines.
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// Goroutines can get a UserStreamListener to wait for updates, and can Broadcast()
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// updates.
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type UserStream struct {
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UserID string
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type UserDeviceStream struct {
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UserID string
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DeviceID string
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// The lock that protects changes to this struct
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lock sync.Mutex
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// Closed when there is an update.
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@ -41,18 +42,19 @@ type UserStream struct {
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numWaiting uint
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}
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// UserStreamListener allows a sync request to wait for updates for a user.
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type UserStreamListener struct {
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userStream *UserStream
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// UserDeviceStreamListener allows a sync request to wait for updates for a user.
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type UserDeviceStreamListener struct {
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userStream *UserDeviceStream
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// Whether the stream has been closed
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hasClosed bool
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}
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// NewUserStream creates a new user stream
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func NewUserStream(userID string, currPos types.StreamingToken) *UserStream {
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return &UserStream{
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// NewUserDeviceStream creates a new user stream
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func NewUserDeviceStream(userID, deviceID string, currPos types.StreamingToken) *UserDeviceStream {
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return &UserDeviceStream{
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UserID: userID,
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DeviceID: deviceID,
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timeOfLastChannel: time.Now(),
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pos: currPos,
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signalChannel: make(chan struct{}),
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@ -62,18 +64,18 @@ func NewUserStream(userID string, currPos types.StreamingToken) *UserStream {
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// GetListener returns UserStreamListener that a sync request can use to wait
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// for new updates with.
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// UserStreamListener must be closed
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func (s *UserStream) GetListener(ctx context.Context) UserStreamListener {
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func (s *UserDeviceStream) GetListener(ctx context.Context) UserDeviceStreamListener {
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s.lock.Lock()
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defer s.lock.Unlock()
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s.numWaiting++ // We decrement when UserStreamListener is closed
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listener := UserStreamListener{
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listener := UserDeviceStreamListener{
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userStream: s,
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}
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// Lets be a bit paranoid here and check that Close() is being called
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runtime.SetFinalizer(&listener, func(l *UserStreamListener) {
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runtime.SetFinalizer(&listener, func(l *UserDeviceStreamListener) {
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if !l.hasClosed {
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l.Close()
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}
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@ -83,7 +85,7 @@ func (s *UserStream) GetListener(ctx context.Context) UserStreamListener {
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}
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// Broadcast a new sync position for this user.
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func (s *UserStream) Broadcast(pos types.StreamingToken) {
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func (s *UserDeviceStream) Broadcast(pos types.StreamingToken) {
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s.lock.Lock()
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defer s.lock.Unlock()
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@ -96,7 +98,7 @@ func (s *UserStream) Broadcast(pos types.StreamingToken) {
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// NumWaiting returns the number of goroutines waiting for waiting for updates.
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// Used for metrics and testing.
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func (s *UserStream) NumWaiting() uint {
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func (s *UserDeviceStream) NumWaiting() uint {
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s.lock.Lock()
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defer s.lock.Unlock()
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return s.numWaiting
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@ -105,7 +107,7 @@ func (s *UserStream) NumWaiting() uint {
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// TimeOfLastNonEmpty returns the last time that the number of waiting listeners
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// was non-empty, may be time.Now() if number of waiting listeners is currently
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// non-empty.
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func (s *UserStream) TimeOfLastNonEmpty() time.Time {
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func (s *UserDeviceStream) TimeOfLastNonEmpty() time.Time {
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s.lock.Lock()
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defer s.lock.Unlock()
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@ -118,7 +120,7 @@ func (s *UserStream) TimeOfLastNonEmpty() time.Time {
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// GetSyncPosition returns last sync position which the UserStream was
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// notified about
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func (s *UserStreamListener) GetSyncPosition() types.StreamingToken {
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func (s *UserDeviceStreamListener) GetSyncPosition() types.StreamingToken {
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s.userStream.lock.Lock()
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defer s.userStream.lock.Unlock()
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@ -130,7 +132,7 @@ func (s *UserStreamListener) GetSyncPosition() types.StreamingToken {
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// sincePos specifies from which point we want to be notified about. If there
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// has already been an update after sincePos we'll return a closed channel
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// immediately.
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func (s *UserStreamListener) GetNotifyChannel(sincePos types.StreamingToken) <-chan struct{} {
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func (s *UserDeviceStreamListener) GetNotifyChannel(sincePos types.StreamingToken) <-chan struct{} {
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s.userStream.lock.Lock()
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defer s.userStream.lock.Unlock()
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@ -147,7 +149,7 @@ func (s *UserStreamListener) GetNotifyChannel(sincePos types.StreamingToken) <-c
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}
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// Close cleans up resources used
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func (s *UserStreamListener) Close() {
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func (s *UserDeviceStreamListener) Close() {
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s.userStream.lock.Lock()
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defer s.userStream.lock.Unlock()
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