Add PerformInvite and refactor how errors get handled (#1158)

* Add PerformInvite and refactor how errors get handled

- Rename `JoinError` to `PerformError`
- Remove `error` from the API function signature entirely. This forces
  errors to be bundled into `PerformError` which makes it easier for callers
  to detect and handle errors. On network errors, HTTP clients will make a
  `PerformError`.

* Unbreak everything; thanks Go!

* Send back JSONResponse according to the PerformError

* Update federation invite code too
This commit is contained in:
Kegsay 2020-06-24 15:06:14 +01:00 committed by GitHub
parent ebaaf65c54
commit 002fe05a20
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16 changed files with 469 additions and 332 deletions

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@ -111,16 +111,16 @@ func SendMembership(
switch membership {
case gomatrixserverlib.Invite:
// Invites need to be handled specially
err = roomserverAPI.SendInvite(
perr := roomserverAPI.SendInvite(
req.Context(), rsAPI,
event.Headered(verRes.RoomVersion),
nil, // ask the roomserver to draw up invite room state for us
cfg.Matrix.ServerName,
nil,
)
if err != nil {
util.GetLogger(req.Context()).WithError(err).Error("producer.SendInvite failed")
return jsonerror.InternalServerError()
if perr != nil {
util.GetLogger(req.Context()).WithError(perr).Error("producer.SendInvite failed")
return perr.JSONResponse()
}
case gomatrixserverlib.Join:
// The join membership requires the room id to be sent in the response