cinny/src/app/features/create-space/CreateSpace.tsx
Ajay Bura faa952295f
Redesign space/room creation panel (#2408)
* add new create room

* rename create room modal file

* default restrict access for space children in room create modal

* move create room kind selector to components

* add radii variant to sequence card component

* more more reusable create room logic to components

* add create space

* update address input description

* add new space modal

* fix add room button visible on left room in space lobby
2025-08-05 23:07:07 +10:00

249 lines
8.1 KiB
TypeScript

import React, { FormEventHandler, useCallback, useState } from 'react';
import { MatrixError, Room } from 'matrix-js-sdk';
import {
Box,
Button,
Chip,
color,
config,
Icon,
Icons,
Input,
Spinner,
Switch,
Text,
TextArea,
} from 'folds';
import { SettingTile } from '../../components/setting-tile';
import { SequenceCard } from '../../components/sequence-card';
import { knockRestrictedSupported, knockSupported, restrictedSupported } from '../../utils/matrix';
import { useMatrixClient } from '../../hooks/useMatrixClient';
import { millisecondsToMinutes, replaceSpaceWithDash } from '../../utils/common';
import { AsyncStatus, useAsyncCallback } from '../../hooks/useAsyncCallback';
import { useCapabilities } from '../../hooks/useCapabilities';
import { useAlive } from '../../hooks/useAlive';
import { ErrorCode } from '../../cs-errorcode';
import {
createRoom,
CreateRoomAliasInput,
CreateRoomData,
CreateRoomKind,
CreateRoomKindSelector,
RoomVersionSelector,
} from '../../components/create-room';
import { RoomType } from '../../../types/matrix/room';
const getCreateSpaceKindToIcon = (kind: CreateRoomKind) => {
if (kind === CreateRoomKind.Private) return Icons.SpaceLock;
if (kind === CreateRoomKind.Restricted) return Icons.Space;
return Icons.SpaceGlobe;
};
type CreateSpaceFormProps = {
defaultKind?: CreateRoomKind;
space?: Room;
onCreate?: (roomId: string) => void;
};
export function CreateSpaceForm({ defaultKind, space, onCreate }: CreateSpaceFormProps) {
const mx = useMatrixClient();
const alive = useAlive();
const capabilities = useCapabilities();
const roomVersions = capabilities['m.room_versions'];
const [selectedRoomVersion, selectRoomVersion] = useState(roomVersions?.default ?? '1');
const allowRestricted = space && restrictedSupported(selectedRoomVersion);
const [kind, setKind] = useState(
defaultKind ?? allowRestricted ? CreateRoomKind.Restricted : CreateRoomKind.Private
);
const [federation, setFederation] = useState(true);
const [knock, setKnock] = useState(false);
const [advance, setAdvance] = useState(false);
const allowKnock = kind === CreateRoomKind.Private && knockSupported(selectedRoomVersion);
const allowKnockRestricted =
kind === CreateRoomKind.Restricted && knockRestrictedSupported(selectedRoomVersion);
const handleRoomVersionChange = (version: string) => {
if (!restrictedSupported(version)) {
setKind(CreateRoomKind.Private);
}
selectRoomVersion(version);
};
const [createState, create] = useAsyncCallback<string, Error | MatrixError, [CreateRoomData]>(
useCallback((data) => createRoom(mx, data), [mx])
);
const loading = createState.status === AsyncStatus.Loading;
const error = createState.status === AsyncStatus.Error ? createState.error : undefined;
const disabled = createState.status === AsyncStatus.Loading;
const handleSubmit: FormEventHandler<HTMLFormElement> = (evt) => {
evt.preventDefault();
if (disabled) return;
const form = evt.currentTarget;
const nameInput = form.nameInput as HTMLInputElement | undefined;
const topicTextArea = form.topicTextAria as HTMLTextAreaElement | undefined;
const aliasInput = form.aliasInput as HTMLInputElement | undefined;
const roomName = nameInput?.value.trim();
const roomTopic = topicTextArea?.value.trim();
const aliasLocalPart =
aliasInput && aliasInput.value ? replaceSpaceWithDash(aliasInput.value) : undefined;
if (!roomName) return;
const publicRoom = kind === CreateRoomKind.Public;
let roomKnock = false;
if (allowKnock && kind === CreateRoomKind.Private) {
roomKnock = knock;
}
if (allowKnockRestricted && kind === CreateRoomKind.Restricted) {
roomKnock = knock;
}
create({
version: selectedRoomVersion,
type: RoomType.Space,
parent: space,
kind,
name: roomName,
topic: roomTopic || undefined,
aliasLocalPart: publicRoom ? aliasLocalPart : undefined,
knock: roomKnock,
allowFederation: federation,
}).then((roomId) => {
if (alive()) {
onCreate?.(roomId);
}
});
};
return (
<Box as="form" onSubmit={handleSubmit} grow="Yes" direction="Column" gap="500">
<Box direction="Column" gap="100">
<Text size="L400">Access</Text>
<CreateRoomKindSelector
value={kind}
onSelect={setKind}
canRestrict={allowRestricted}
disabled={disabled}
getIcon={getCreateSpaceKindToIcon}
/>
</Box>
<Box shrink="No" direction="Column" gap="100">
<Text size="L400">Name</Text>
<Input
required
before={<Icon size="100" src={getCreateSpaceKindToIcon(kind)} />}
name="nameInput"
autoFocus
size="500"
variant="SurfaceVariant"
radii="400"
autoComplete="off"
disabled={disabled}
/>
</Box>
<Box shrink="No" direction="Column" gap="100">
<Text size="L400">Topic (Optional)</Text>
<TextArea
name="topicTextAria"
size="500"
variant="SurfaceVariant"
radii="400"
disabled={disabled}
/>
</Box>
{kind === CreateRoomKind.Public && <CreateRoomAliasInput disabled={disabled} />}
<Box shrink="No" direction="Column" gap="100">
<Box gap="200" alignItems="End">
<Text size="L400">Options</Text>
<Box grow="Yes" justifyContent="End">
<Chip
radii="Pill"
before={<Icon src={advance ? Icons.ChevronTop : Icons.ChevronBottom} size="50" />}
onClick={() => setAdvance(!advance)}
type="button"
>
<Text size="T200">Advance Options</Text>
</Chip>
</Box>
</Box>
{kind !== CreateRoomKind.Public && advance && (allowKnock || allowKnockRestricted) && (
<SequenceCard
style={{ padding: config.space.S300 }}
variant="SurfaceVariant"
direction="Column"
gap="500"
>
<SettingTile
title="Knock to Join"
description="Anyone can send request to join this space."
after={
<Switch variant="Primary" value={knock} onChange={setKnock} disabled={disabled} />
}
/>
</SequenceCard>
)}
<SequenceCard
style={{ padding: config.space.S300 }}
variant="SurfaceVariant"
direction="Column"
gap="500"
>
<SettingTile
title="Allow Federation"
description="Users from other servers can join."
after={
<Switch
variant="Primary"
value={federation}
onChange={setFederation}
disabled={disabled}
/>
}
/>
</SequenceCard>
{advance && (
<RoomVersionSelector
versions={roomVersions?.available ? Object.keys(roomVersions.available) : ['1']}
value={selectedRoomVersion}
onChange={handleRoomVersionChange}
disabled={disabled}
/>
)}
</Box>
{error && (
<Box style={{ color: color.Critical.Main }} alignItems="Center" gap="200">
<Icon src={Icons.Warning} filled size="100" />
<Text size="T300" style={{ color: color.Critical.Main }}>
<b>
{error instanceof MatrixError && error.name === ErrorCode.M_LIMIT_EXCEEDED
? `Server rate-limited your request for ${millisecondsToMinutes(
(error.data.retry_after_ms as number | undefined) ?? 0
)} minutes!`
: error.message}
</b>
</Text>
</Box>
)}
<Box shrink="No" direction="Column" gap="200">
<Button
type="submit"
size="500"
variant="Primary"
radii="400"
disabled={disabled}
before={loading && <Spinner variant="Primary" fill="Solid" size="200" />}
>
<Text size="B500">Create</Text>
</Button>
</Box>
</Box>
);
}