mirror of
https://github.com/cinnyapp/cinny.git
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redesigned app settings and switch to rust crypto (#1988)
* rework general settings * account settings - WIP * add missing key prop * add object url hook * extract wide modal styles * profile settings and image editor - WIP * add outline style to upload card * remove file param from bind upload atom hook * add compact variant to upload card * add compact upload card renderer * add option to update profile avatar * add option to change profile displayname * allow displayname change based on capabilities check * rearrange settings components into folders * add system notification settings * add initial page param in settings * convert account data hook to typescript * add push rule hook * add notification mode hook * add notification mode switcher component * add all messages notification settings options * add special messages notification settings * add keyword notifications * add ignored users section * improve ignore user list strings * add about settings * add access token option in about settings * add developer tools settings * add expand button to account data dev tool option * update folds * fix editable active element textarea check * do not close dialog when editable element in focus * add text area plugins * add text area intent handler hook * add newline intent mod in text area * add next line hotkey in text area intent hook * add syntax error position dom utility function * add account data editor * add button to send new account data in dev tools * improve custom emoji plugin * add more custom emojis hooks * add text util css * add word break in setting tile title and description * emojis and sticker user settings - WIP * view image packs from settings * emoji pack editing - WIP * add option to edit pack meta * change saved changes message * add image edit and delete controls * add option to upload pack images and apply changes * fix state event type when updating image pack * lazy load pack image tile img * hide upload image button when user can not edit pack * add option to add or remove global image packs * upgrade to rust crypto (#2168) * update matrix js sdk * remove dead code * use rust crypto * update setPowerLevel usage * fix types * fix deprecated isRoomEncrypted method uses * fix deprecated room.currentState uses * fix deprecated import/export room keys func * fix merge issues in image pack file * fix remaining issues in image pack file * start indexedDBStore * update package lock and vite-plugin-top-level-await * user session settings - WIP * add useAsync hook * add password stage uia * add uia flow matrix error hook * add UIA action component * add options to delete sessions * add sso uia stage * fix SSO stage complete error * encryption - WIP * update user settings encryption terminology * add default variant to password input * use password input in uia password stage * add options for local backup in user settings * remove typo in import local backup password input label * online backup - WIP * fix uia sso action * move access token settings from about to developer tools * merge encryption tab into sessions and rename it to devices * add device placeholder tile * add logout dialog * add logout button for current device * move other devices in component * render unverified device verification tile * add learn more section for current device verification * add device verification status badge * add info card component * add index file for password input component * add types for secret storage * add component to access secret storage key * manual verification - WIP * update matrix-js-sdk to v35 * add manual verification * use react query for device list * show unverified tab on sidebar * fix device list updates * add session key details to current device * render restore encryption backup * fix loading state of restore backup * fix unverified tab settings closes after verification * key backup tile - WIP * fix unverified tab badge * rename session key to device key in device tile * improve backup restore functionality * fix restore button enabled after layout reload during restoring backup * update backup info on status change * add backup disconnection failures * add device verification using sas * restore backup after verification * show option to logout on startup error screen * fix key backup hook update on decryption key cached * add option to enable device verification * add device verification reset dialog * add logout button in settings drawer * add encrypted message lost on logout * fix backup restore never finish with 0 keys * fix setup dialog hides when enabling device verification * show backup details in menu * update setup device verification body copy * replace deprecated method * fix displayname appear as mxid in settings * remove old refactored codes * fix types
This commit is contained in:
parent
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commit
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196 changed files with 14171 additions and 8403 deletions
332
src/app/features/settings/devices/DeviceTile.tsx
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332
src/app/features/settings/devices/DeviceTile.tsx
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import React, { FormEventHandler, ReactNode, useCallback, useEffect, useState } from 'react';
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import {
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Box,
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Text,
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IconButton,
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Icon,
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Icons,
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Chip,
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Input,
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Button,
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color,
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Spinner,
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toRem,
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Overlay,
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OverlayBackdrop,
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OverlayCenter,
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} from 'folds';
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import { CryptoApi } from 'matrix-js-sdk/lib/crypto-api';
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import FocusTrap from 'focus-trap-react';
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import { IMyDevice, MatrixError } from 'matrix-js-sdk';
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import { SettingTile } from '../../../components/setting-tile';
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import { useMatrixClient } from '../../../hooks/useMatrixClient';
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import { timeDayMonYear, timeHourMinute, today, yesterday } from '../../../utils/time';
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import { BreakWord } from '../../../styles/Text.css';
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import { AsyncStatus, useAsyncCallback } from '../../../hooks/useAsyncCallback';
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import { SequenceCard } from '../../../components/sequence-card';
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import { SequenceCardStyle } from '../styles.css';
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import { LogoutDialog } from '../../../components/LogoutDialog';
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import { stopPropagation } from '../../../utils/keyboard';
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export function DeviceTilePlaceholder() {
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return (
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<SequenceCard
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className={SequenceCardStyle}
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style={{ height: toRem(66) }}
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variant="SurfaceVariant"
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direction="Column"
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gap="400"
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/>
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);
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}
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function DeviceActiveTime({ ts }: { ts: number }) {
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return (
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<Text className={BreakWord} size="T200">
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<Text size="Inherit" as="span" priority="300">
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{'Last activity: '}
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</Text>
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<>
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{today(ts) && 'Today'}
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{yesterday(ts) && 'Yesterday'}
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{!today(ts) && !yesterday(ts) && timeDayMonYear(ts)} {timeHourMinute(ts)}
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</>
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</Text>
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);
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}
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function DeviceDetails({ device }: { device: IMyDevice }) {
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return (
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<>
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{typeof device.device_id === 'string' && (
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<Text className={BreakWord} size="T200" priority="300">
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Device ID: <i>{device.device_id}</i>
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</Text>
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)}
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{typeof device.last_seen_ip === 'string' && (
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<Text className={BreakWord} size="T200" priority="300">
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IP Address: <i>{device.last_seen_ip}</i>
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</Text>
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)}
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</>
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);
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}
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type DeviceKeyDetailsProps = {
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crypto: CryptoApi;
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};
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export function DeviceKeyDetails({ crypto }: DeviceKeyDetailsProps) {
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const [keysState, loadKeys] = useAsyncCallback(
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useCallback(() => {
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const keys = crypto.getOwnDeviceKeys();
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return keys;
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}, [crypto])
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);
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useEffect(() => {
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loadKeys();
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}, [loadKeys]);
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if (keysState.status === AsyncStatus.Error) return null;
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return (
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<Text className={BreakWord} size="T200" priority="300">
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Device Key:{' '}
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<i>{keysState.status === AsyncStatus.Success ? keysState.data.ed25519 : 'loading...'}</i>
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</Text>
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);
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}
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type DeviceRenameProps = {
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device: IMyDevice;
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onCancel: () => void;
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onRename: () => void;
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refreshDeviceList: () => Promise<void>;
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};
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function DeviceRename({ device, onCancel, onRename, refreshDeviceList }: DeviceRenameProps) {
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const mx = useMatrixClient();
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const [renameState, rename] = useAsyncCallback<void, MatrixError, [string]>(
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useCallback(
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async (name: string) => {
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await mx.setDeviceDetails(device.device_id, { display_name: name });
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await refreshDeviceList();
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},
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[mx, device.device_id, refreshDeviceList]
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)
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);
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const renaming = renameState.status === AsyncStatus.Loading;
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useEffect(() => {
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if (renameState.status === AsyncStatus.Success) {
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onRename();
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}
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}, [renameState, onRename]);
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const handleSubmit: FormEventHandler<HTMLFormElement> = (evt) => {
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evt.preventDefault();
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if (renaming) return;
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const target = evt.target as HTMLFormElement | undefined;
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const nameInput = target?.nameInput as HTMLInputElement | undefined;
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if (!nameInput) return;
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const deviceName = nameInput.value.trim();
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if (!deviceName || deviceName === device.display_name) return;
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rename(deviceName);
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};
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return (
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<Box as="form" onSubmit={handleSubmit} direction="Column" gap="100">
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<Text size="L400">Device Name</Text>
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<Box gap="200">
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<Box grow="Yes" direction="Column">
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<Input
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name="nameInput"
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size="300"
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variant="Secondary"
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radii="300"
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defaultValue={device.display_name}
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autoFocus
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required
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readOnly={renaming}
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/>
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</Box>
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<Box shrink="No" gap="200">
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<Button
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type="submit"
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size="300"
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variant="Success"
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radii="300"
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fill="Solid"
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disabled={renaming}
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before={renaming && <Spinner size="100" variant="Success" fill="Solid" />}
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>
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<Text size="B300">Save</Text>
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</Button>
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<Button
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type="button"
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size="300"
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variant="Secondary"
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radii="300"
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fill="Soft"
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onClick={onCancel}
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disabled={renaming}
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>
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<Text size="B300">Cancel</Text>
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</Button>
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</Box>
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</Box>
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{renameState.status === AsyncStatus.Error ? (
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<Text size="T200" style={{ color: color.Critical.Main }}>
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{renameState.error.message}
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</Text>
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) : (
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<Text size="T200">Device names are visible to public.</Text>
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)}
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</Box>
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);
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}
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export function DeviceLogoutBtn() {
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const [prompt, setPrompt] = useState(false);
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const handleClose = () => setPrompt(false);
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return (
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<>
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<Chip variant="Secondary" fill="Soft" radii="Pill" onClick={() => setPrompt(true)}>
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<Text size="B300">Logout</Text>
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</Chip>
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{prompt && (
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<Overlay open backdrop={<OverlayBackdrop />}>
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<OverlayCenter>
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<FocusTrap
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focusTrapOptions={{
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onDeactivate: handleClose,
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clickOutsideDeactivates: true,
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escapeDeactivates: stopPropagation,
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}}
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>
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<LogoutDialog handleClose={handleClose} />
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</FocusTrap>
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</OverlayCenter>
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</Overlay>
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)}
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</>
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);
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}
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type DeviceDeleteBtnProps = {
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deviceId: string;
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deleted: boolean;
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onDeleteToggle: (deviceId: string) => void;
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disabled?: boolean;
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};
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export function DeviceDeleteBtn({
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deviceId,
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deleted,
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onDeleteToggle,
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disabled,
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}: DeviceDeleteBtnProps) {
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return deleted ? (
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<Chip
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variant="Critical"
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fill="None"
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radii="Pill"
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onClick={() => onDeleteToggle(deviceId)}
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disabled={disabled}
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>
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<Text size="B300">Undo</Text>
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</Chip>
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) : (
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<Chip
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variant="Secondary"
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fill="None"
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radii="Pill"
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onClick={() => onDeleteToggle(deviceId)}
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disabled={disabled}
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>
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<Icon size="50" src={Icons.Delete} />
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</Chip>
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);
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}
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type DeviceTileProps = {
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device: IMyDevice;
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deleted?: boolean;
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refreshDeviceList: () => Promise<void>;
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disabled?: boolean;
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options?: ReactNode;
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children?: ReactNode;
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};
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export function DeviceTile({
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device,
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deleted,
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refreshDeviceList,
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disabled,
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options,
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children,
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}: DeviceTileProps) {
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const activeTs = device.last_seen_ts;
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const [details, setDetails] = useState(false);
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const [edit, setEdit] = useState(false);
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const handleRename = useCallback(() => {
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setEdit(false);
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}, []);
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return (
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<>
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<SettingTile
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before={
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<IconButton
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variant={deleted ? 'Critical' : 'Secondary'}
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outlined={deleted}
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radii="300"
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onClick={() => setDetails(!details)}
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>
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<Icon size="50" src={details ? Icons.ChevronBottom : Icons.ChevronRight} />
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</IconButton>
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}
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after={
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!edit && (
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<Box shrink="No" alignItems="Center" gap="200">
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{options}
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{!deleted && (
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<Chip
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variant="Secondary"
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radii="Pill"
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onClick={() => setEdit(true)}
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disabled={disabled}
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>
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<Text size="B300">Edit</Text>
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</Chip>
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)}
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</Box>
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)
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}
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>
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<Text size="T300">{device.display_name ?? device.device_id}</Text>
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<Box direction="Column">
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{typeof activeTs === 'number' && <DeviceActiveTime ts={activeTs} />}
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{details && (
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<>
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<DeviceDetails device={device} />
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{children}
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</>
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)}
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</Box>
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</SettingTile>
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{edit && (
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<DeviceRename
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device={device}
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onCancel={() => setEdit(false)}
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onRename={handleRename}
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refreshDeviceList={refreshDeviceList}
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/>
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)}
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</>
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);
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}
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