redesigned app settings and switch to rust crypto (#1988)

* rework general settings

* account settings - WIP

* add missing key prop

* add object url hook

* extract wide modal styles

* profile settings and image editor - WIP

* add outline style to upload card

* remove file param from bind upload atom hook

* add compact variant to upload card

* add  compact upload card renderer

* add option to update profile avatar

* add option to change profile displayname

* allow displayname change based on capabilities check

* rearrange settings components into folders

* add system notification settings

* add initial page param in settings

* convert account data hook to typescript

* add push rule hook

* add notification mode hook

* add notification mode switcher component

* add all messages notification settings options

* add special messages notification settings

* add keyword notifications

* add ignored users section

* improve ignore user list strings

* add about settings

* add access token option in about settings

* add developer tools settings

* add expand button to account data dev tool option

* update folds

* fix editable active element textarea check

* do not close dialog when editable element in focus

* add text area plugins

* add text area intent handler hook

* add newline intent mod in text area

* add next line hotkey in text area intent hook

* add syntax error position dom utility function

* add account data editor

* add button to send new account data in dev tools

* improve custom emoji plugin

* add more custom emojis hooks

* add text util css

* add word break in setting tile title and description

* emojis and sticker user settings - WIP

* view image packs from settings

* emoji pack editing - WIP

* add option to edit pack meta

* change saved changes message

* add image edit and delete controls

* add option to upload pack images and apply changes

* fix state event type when updating image pack

* lazy load pack image tile img

* hide upload image button when user can not edit pack

* add option to add or remove global image packs

* upgrade to rust crypto (#2168)

* update matrix js sdk

* remove dead code

* use rust crypto

* update setPowerLevel usage

* fix types

* fix deprecated isRoomEncrypted method uses

* fix deprecated room.currentState uses

* fix deprecated import/export room keys func

* fix merge issues in image pack file

* fix remaining issues in image pack file

* start indexedDBStore

* update package lock and vite-plugin-top-level-await

* user session settings - WIP

* add useAsync hook

* add password stage uia

* add uia flow matrix error hook

* add UIA action component

* add options to delete sessions

* add sso uia stage

* fix SSO stage complete error

* encryption - WIP

* update user settings encryption terminology

* add default variant to password input

* use password input in uia password stage

* add options for local backup in user settings

* remove typo in import local backup password input label

* online backup - WIP

* fix uia sso action

* move access token settings from about to developer tools

* merge encryption tab into sessions and rename it to devices

* add device placeholder tile

* add logout dialog

* add logout button for current device

* move other devices in component

* render unverified device verification tile

* add learn more section for current device verification

* add device verification status badge

* add info card component

* add index file for password input component

* add types for secret storage

* add component to access secret storage key

* manual verification - WIP

* update matrix-js-sdk to v35

* add manual verification

* use react query for device list

* show unverified tab on sidebar

* fix device list updates

* add session key details to current device

* render restore encryption backup

* fix loading state of restore backup

* fix unverified tab settings closes after verification

* key backup tile - WIP

* fix unverified tab badge

* rename session key to device key in device tile

* improve backup restore functionality

* fix restore button enabled after layout reload during restoring backup

* update backup info on status change

* add backup disconnection failures

* add device verification using sas

* restore backup after verification

* show option to logout on startup error screen

* fix key backup hook update on decryption key cached

* add option to enable device verification

* add device verification reset dialog

* add logout button in settings drawer

* add encrypted message lost on logout

* fix backup restore never finish with 0 keys

* fix setup dialog hides when enabling device verification

* show backup details in menu

* update setup device verification body copy

* replace deprecated method

* fix displayname appear as mxid in settings

* remove old refactored codes

* fix types
This commit is contained in:
Ajay Bura 2025-02-10 16:49:47 +11:00 committed by GitHub
parent f5d68fcc22
commit 56b754153a
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196 changed files with 14171 additions and 8403 deletions

View file

@ -0,0 +1,332 @@
import React, { FormEventHandler, ReactNode, useCallback, useEffect, useState } from 'react';
import {
Box,
Text,
IconButton,
Icon,
Icons,
Chip,
Input,
Button,
color,
Spinner,
toRem,
Overlay,
OverlayBackdrop,
OverlayCenter,
} from 'folds';
import { CryptoApi } from 'matrix-js-sdk/lib/crypto-api';
import FocusTrap from 'focus-trap-react';
import { IMyDevice, MatrixError } from 'matrix-js-sdk';
import { SettingTile } from '../../../components/setting-tile';
import { useMatrixClient } from '../../../hooks/useMatrixClient';
import { timeDayMonYear, timeHourMinute, today, yesterday } from '../../../utils/time';
import { BreakWord } from '../../../styles/Text.css';
import { AsyncStatus, useAsyncCallback } from '../../../hooks/useAsyncCallback';
import { SequenceCard } from '../../../components/sequence-card';
import { SequenceCardStyle } from '../styles.css';
import { LogoutDialog } from '../../../components/LogoutDialog';
import { stopPropagation } from '../../../utils/keyboard';
export function DeviceTilePlaceholder() {
return (
<SequenceCard
className={SequenceCardStyle}
style={{ height: toRem(66) }}
variant="SurfaceVariant"
direction="Column"
gap="400"
/>
);
}
function DeviceActiveTime({ ts }: { ts: number }) {
return (
<Text className={BreakWord} size="T200">
<Text size="Inherit" as="span" priority="300">
{'Last activity: '}
</Text>
<>
{today(ts) && 'Today'}
{yesterday(ts) && 'Yesterday'}
{!today(ts) && !yesterday(ts) && timeDayMonYear(ts)} {timeHourMinute(ts)}
</>
</Text>
);
}
function DeviceDetails({ device }: { device: IMyDevice }) {
return (
<>
{typeof device.device_id === 'string' && (
<Text className={BreakWord} size="T200" priority="300">
Device ID: <i>{device.device_id}</i>
</Text>
)}
{typeof device.last_seen_ip === 'string' && (
<Text className={BreakWord} size="T200" priority="300">
IP Address: <i>{device.last_seen_ip}</i>
</Text>
)}
</>
);
}
type DeviceKeyDetailsProps = {
crypto: CryptoApi;
};
export function DeviceKeyDetails({ crypto }: DeviceKeyDetailsProps) {
const [keysState, loadKeys] = useAsyncCallback(
useCallback(() => {
const keys = crypto.getOwnDeviceKeys();
return keys;
}, [crypto])
);
useEffect(() => {
loadKeys();
}, [loadKeys]);
if (keysState.status === AsyncStatus.Error) return null;
return (
<Text className={BreakWord} size="T200" priority="300">
Device Key:{' '}
<i>{keysState.status === AsyncStatus.Success ? keysState.data.ed25519 : 'loading...'}</i>
</Text>
);
}
type DeviceRenameProps = {
device: IMyDevice;
onCancel: () => void;
onRename: () => void;
refreshDeviceList: () => Promise<void>;
};
function DeviceRename({ device, onCancel, onRename, refreshDeviceList }: DeviceRenameProps) {
const mx = useMatrixClient();
const [renameState, rename] = useAsyncCallback<void, MatrixError, [string]>(
useCallback(
async (name: string) => {
await mx.setDeviceDetails(device.device_id, { display_name: name });
await refreshDeviceList();
},
[mx, device.device_id, refreshDeviceList]
)
);
const renaming = renameState.status === AsyncStatus.Loading;
useEffect(() => {
if (renameState.status === AsyncStatus.Success) {
onRename();
}
}, [renameState, onRename]);
const handleSubmit: FormEventHandler<HTMLFormElement> = (evt) => {
evt.preventDefault();
if (renaming) return;
const target = evt.target as HTMLFormElement | undefined;
const nameInput = target?.nameInput as HTMLInputElement | undefined;
if (!nameInput) return;
const deviceName = nameInput.value.trim();
if (!deviceName || deviceName === device.display_name) return;
rename(deviceName);
};
return (
<Box as="form" onSubmit={handleSubmit} direction="Column" gap="100">
<Text size="L400">Device Name</Text>
<Box gap="200">
<Box grow="Yes" direction="Column">
<Input
name="nameInput"
size="300"
variant="Secondary"
radii="300"
defaultValue={device.display_name}
autoFocus
required
readOnly={renaming}
/>
</Box>
<Box shrink="No" gap="200">
<Button
type="submit"
size="300"
variant="Success"
radii="300"
fill="Solid"
disabled={renaming}
before={renaming && <Spinner size="100" variant="Success" fill="Solid" />}
>
<Text size="B300">Save</Text>
</Button>
<Button
type="button"
size="300"
variant="Secondary"
radii="300"
fill="Soft"
onClick={onCancel}
disabled={renaming}
>
<Text size="B300">Cancel</Text>
</Button>
</Box>
</Box>
{renameState.status === AsyncStatus.Error ? (
<Text size="T200" style={{ color: color.Critical.Main }}>
{renameState.error.message}
</Text>
) : (
<Text size="T200">Device names are visible to public.</Text>
)}
</Box>
);
}
export function DeviceLogoutBtn() {
const [prompt, setPrompt] = useState(false);
const handleClose = () => setPrompt(false);
return (
<>
<Chip variant="Secondary" fill="Soft" radii="Pill" onClick={() => setPrompt(true)}>
<Text size="B300">Logout</Text>
</Chip>
{prompt && (
<Overlay open backdrop={<OverlayBackdrop />}>
<OverlayCenter>
<FocusTrap
focusTrapOptions={{
onDeactivate: handleClose,
clickOutsideDeactivates: true,
escapeDeactivates: stopPropagation,
}}
>
<LogoutDialog handleClose={handleClose} />
</FocusTrap>
</OverlayCenter>
</Overlay>
)}
</>
);
}
type DeviceDeleteBtnProps = {
deviceId: string;
deleted: boolean;
onDeleteToggle: (deviceId: string) => void;
disabled?: boolean;
};
export function DeviceDeleteBtn({
deviceId,
deleted,
onDeleteToggle,
disabled,
}: DeviceDeleteBtnProps) {
return deleted ? (
<Chip
variant="Critical"
fill="None"
radii="Pill"
onClick={() => onDeleteToggle(deviceId)}
disabled={disabled}
>
<Text size="B300">Undo</Text>
</Chip>
) : (
<Chip
variant="Secondary"
fill="None"
radii="Pill"
onClick={() => onDeleteToggle(deviceId)}
disabled={disabled}
>
<Icon size="50" src={Icons.Delete} />
</Chip>
);
}
type DeviceTileProps = {
device: IMyDevice;
deleted?: boolean;
refreshDeviceList: () => Promise<void>;
disabled?: boolean;
options?: ReactNode;
children?: ReactNode;
};
export function DeviceTile({
device,
deleted,
refreshDeviceList,
disabled,
options,
children,
}: DeviceTileProps) {
const activeTs = device.last_seen_ts;
const [details, setDetails] = useState(false);
const [edit, setEdit] = useState(false);
const handleRename = useCallback(() => {
setEdit(false);
}, []);
return (
<>
<SettingTile
before={
<IconButton
variant={deleted ? 'Critical' : 'Secondary'}
outlined={deleted}
radii="300"
onClick={() => setDetails(!details)}
>
<Icon size="50" src={details ? Icons.ChevronBottom : Icons.ChevronRight} />
</IconButton>
}
after={
!edit && (
<Box shrink="No" alignItems="Center" gap="200">
{options}
{!deleted && (
<Chip
variant="Secondary"
radii="Pill"
onClick={() => setEdit(true)}
disabled={disabled}
>
<Text size="B300">Edit</Text>
</Chip>
)}
</Box>
)
}
>
<Text size="T300">{device.display_name ?? device.device_id}</Text>
<Box direction="Column">
{typeof activeTs === 'number' && <DeviceActiveTime ts={activeTs} />}
{details && (
<>
<DeviceDetails device={device} />
{children}
</>
)}
</Box>
</SettingTile>
{edit && (
<DeviceRename
device={device}
onCancel={() => setEdit(false)}
onRename={handleRename}
refreshDeviceList={refreshDeviceList}
/>
)}
</>
);
}