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Add support for rainbow and rainbowme commands
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3 changed files with 101 additions and 0 deletions
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@ -110,6 +110,7 @@ import { useMediaAuthentication } from '../../hooks/useMediaAuthentication';
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import { useImagePackRooms } from '../../hooks/useImagePackRooms';
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import { useImagePackRooms } from '../../hooks/useImagePackRooms';
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import { usePowerLevelsContext } from '../../hooks/usePowerLevels';
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import { usePowerLevelsContext } from '../../hooks/usePowerLevels';
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import colorMXID from '../../../util/colorMXID';
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import colorMXID from '../../../util/colorMXID';
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import { rainbow } from '../../../util/rainbow';
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import { useIsDirectRoom } from '../../hooks/useRoom';
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import { useIsDirectRoom } from '../../hooks/useRoom';
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import { useAccessiblePowerTagColors, useGetMemberPowerTag } from '../../hooks/useMemberPowerTag';
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import { useAccessiblePowerTagColors, useGetMemberPowerTag } from '../../hooks/useMemberPowerTag';
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import { useRoomCreators } from '../../hooks/useRoomCreators';
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import { useRoomCreators } from '../../hooks/useRoomCreators';
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@ -318,6 +319,13 @@ export const RoomInput = forwardRef<HTMLDivElement, RoomInputProps>(
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msgType = MsgType.Emote;
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msgType = MsgType.Emote;
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} else if (commandName === Command.Notice) {
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} else if (commandName === Command.Notice) {
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msgType = MsgType.Notice;
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msgType = MsgType.Notice;
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} else if (commandName === Command.Rainbow) {
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plainText = rainbow(plainText);
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customHtml = rainbow(customHtml);
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} else if (commandName === Command.RainbowMe) {
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plainText = rainbow(plainText);
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customHtml = rainbow(customHtml);
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msgType = MsgType.Emote;
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} else if (commandName === Command.Shrug) {
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} else if (commandName === Command.Shrug) {
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plainText = `${SHRUG} ${plainText}`;
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plainText = `${SHRUG} ${plainText}`;
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customHtml = `${SHRUG} ${customHtml}`;
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customHtml = `${SHRUG} ${customHtml}`;
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@ -140,6 +140,8 @@ export type CommandExe = (payload: string) => Promise<void>;
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export enum Command {
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export enum Command {
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Me = 'me',
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Me = 'me',
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Notice = 'notice',
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Notice = 'notice',
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Rainbow = 'rainbow',
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RainbowMe = 'rainbowme',
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Shrug = 'shrug',
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Shrug = 'shrug',
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StartDm = 'startdm',
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StartDm = 'startdm',
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Join = 'join',
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Join = 'join',
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@ -184,6 +186,16 @@ export const useCommands = (mx: MatrixClient, room: Room): CommandRecord => {
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description: 'Send notice message',
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description: 'Send notice message',
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exe: async () => undefined,
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exe: async () => undefined,
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},
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},
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[Command.Rainbow]: {
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name: Command.Rainbow,
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description: 'Send rainbow message',
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exe: async () => undefined,
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},
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[Command.RainbowMe]: {
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name: Command.RainbowMe,
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description: 'Send rainbow action message',
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exe: async () => undefined,
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},
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[Command.Shrug]: {
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[Command.Shrug]: {
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name: Command.Shrug,
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name: Command.Shrug,
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description: 'Send ¯\\_(ツ)_/¯ as message',
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description: 'Send ¯\\_(ツ)_/¯ as message',
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81
src/util/rainbow.ts
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81
src/util/rainbow.ts
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@ -0,0 +1,81 @@
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/*
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Copyright 2019 Michael Telatynski <7t3chguy@gmail.com>
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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Originally obtained from:
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https://github.com/matrix-org/matrix-react-sdk/blob/develop/src/utils/colour.ts
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Revision: 526645c79160ab1ad4b4c3845de27d51263a405e
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Modifications made:
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- 2023-10-25: Martijn de Boer; removed lodash dependency
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- 2025-10-29: RGBCube; ignore all forms of whitespace, use data-mx-color with span, and clean
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*/
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const isWhitespace = (char) => /\s/.test(char);
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export const rainbow = (str: string) =>
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str.split('')
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.map((c, i) => {
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if (isWhitespace(c)) return c;
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const frequency = (2 * Math.PI) / str.length;
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const [a, b] = generateAB(i * frequency, 1);
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const [r, g, b_] = labToRGB(75, a, b);
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return `<span data-mx-color='#${r.toString(16).padStart(2, '0')}${
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g.toString(16).padStart(2, '0')
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}${b_.toString(16).padStart(2, '0')}'>${c}</span>`;
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})
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.join('');
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const generateAB = (
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hue: number,
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chroma: number,
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) => [chroma * 127 * Math.cos(hue), chroma * 127 * Math.sin(hue)];
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const labToRGB = (l: number, a: number, b: number) => {
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// https://en.wikipedia.org/wiki/CIELAB_color_space#Reverse_transformation
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// https://en.wikipedia.org/wiki/SRGB#The_forward_transformation_(CIE_XYZ_to_sRGB)
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// Convert CIELAB to CIEXYZ (D65)
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let y = (l + 16) / 116;
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const x = adjustLocation(y + a / 500) * 0.9505;
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const z = adjustLocation(y - b / 200) * 1.089;
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y = adjustLocation(y);
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// Linear transformation from CIEXYZ to RGB
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const r = 3.24096994 * x - 1.53738318 * y - 0.49861076 * z;
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const g = -0.96924364 * x + 1.8759675 * y + 0.04155506 * z;
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const b_ = 0.05563008 * x - 0.20397696 * y + 1.05697151 * z;
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return [adjustColor(r), adjustColor(g), adjustColor(b_)];
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};
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const adjustLocation = (v: number) =>
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v > 0.2069 ? Math.pow(v, 3) : 0.1284 * v - 0.01771;
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const adjustColor = (v: number) => {
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const gammaCorrected = v <= 0.0031308
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// Non-linear transformation to sRGB
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? 12.92 * v
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// Normal
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: 1.055 * Math.pow(v, 1 / 2.4) - 0.055;
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// Limits number between 0 and 1
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const limited = Math.min(Math.max(gammaCorrected, 0), 1);
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return Math.round(limited * 255);
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};
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