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New room settings, add customizable power levels and dev tools (#2222)
* WIP - add room settings dialog * join rule setting - WIP * show emojis & stickers in room settings - WIP * restyle join rule switcher * Merge branch 'dev' into new-room-settings * add join rule hook * open room settings from global state * open new room settings from all places * rearrange settings menu item * add option for creating new image pack * room devtools - WIP * render room state events as list * add option to open state event * add option to edit state event * refactor text area code editor into hook * add option to send message and state event * add cutout card component * add hook for room account data * display room account data - WIP * refactor global account data editor component * add account data editor in room * fix font style in devtool * show state events in compact form * add option to delete room image pack * add server badge component * add member tile component * render members in room settings * add search in room settings member * add option to reset member search * add filter in room members * fix member virtual item key * remove color from serve badge in room members * show room in settings * fix loading indicator position * power level tags in room setting - WIP * generate fallback tag in backward compatible way * add color picker * add powers editor - WIP * add props to stop adding emoji to recent usage * add beta feature notice badge * add types for power level tag icon * refactor image pack rooms code to hook * option for adding new power levels tags * remove console log * refactor power icon * add option to edit power level tags * remove power level from powers pill * fix power level labels * add option to delete power levels * fix long power level name shrinks power integer * room permissions - WIP * add power level selector component * add room permissions * move user default permission setting to other group * add power permission peek menu * fix weigh of power switch text * hide above for max power in permission switcher * improve beta badge description * render room profile in room settings * add option to edit room profile * make room topic input text area * add option to enable room encryption in room settings * add option to change message history visibility * add option to change join rule * add option for addresses in room settings * close encryption dialog after enabling
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73 changed files with 6196 additions and 420 deletions
138
src/app/components/JoinRulesSwitcher.tsx
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138
src/app/components/JoinRulesSwitcher.tsx
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import React, { MouseEventHandler, useCallback, useMemo, useState } from 'react';
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import {
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config,
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Box,
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MenuItem,
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Text,
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Icon,
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Icons,
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IconSrc,
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RectCords,
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PopOut,
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Menu,
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Button,
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Spinner,
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} from 'folds';
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import { JoinRule } from 'matrix-js-sdk';
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import FocusTrap from 'focus-trap-react';
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import { stopPropagation } from '../utils/keyboard';
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type JoinRuleIcons = Record<JoinRule, IconSrc>;
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export const useRoomJoinRuleIcon = (): JoinRuleIcons =>
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useMemo(
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() => ({
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[JoinRule.Invite]: Icons.HashLock,
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[JoinRule.Knock]: Icons.HashLock,
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[JoinRule.Restricted]: Icons.Hash,
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[JoinRule.Public]: Icons.HashGlobe,
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[JoinRule.Private]: Icons.HashLock,
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}),
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[]
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);
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type JoinRuleLabels = Record<JoinRule, string>;
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export const useRoomJoinRuleLabel = (): JoinRuleLabels =>
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useMemo(
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() => ({
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[JoinRule.Invite]: 'Invite Only',
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[JoinRule.Knock]: 'Knock & Invite',
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[JoinRule.Restricted]: 'Space Members',
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[JoinRule.Public]: 'Public',
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[JoinRule.Private]: 'Invite Only',
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}),
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[]
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);
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type JoinRulesSwitcherProps<T extends JoinRule[]> = {
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icons: JoinRuleIcons;
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labels: JoinRuleLabels;
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rules: T;
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value: T[number];
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onChange: (value: T[number]) => void;
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disabled?: boolean;
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changing?: boolean;
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};
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export function JoinRulesSwitcher<T extends JoinRule[]>({
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icons,
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labels,
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rules,
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value,
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onChange,
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disabled,
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changing,
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}: JoinRulesSwitcherProps<T>) {
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const [cords, setCords] = useState<RectCords>();
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const handleOpenMenu: MouseEventHandler<HTMLButtonElement> = (evt) => {
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setCords(evt.currentTarget.getBoundingClientRect());
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};
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const handleChange = useCallback(
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(selectedRule: JoinRule) => {
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setCords(undefined);
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onChange(selectedRule);
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},
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[onChange]
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);
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return (
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<PopOut
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anchor={cords}
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position="Bottom"
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align="End"
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content={
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<FocusTrap
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focusTrapOptions={{
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initialFocus: false,
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onDeactivate: () => setCords(undefined),
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clickOutsideDeactivates: true,
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isKeyForward: (evt: KeyboardEvent) => evt.key === 'ArrowDown',
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isKeyBackward: (evt: KeyboardEvent) => evt.key === 'ArrowUp',
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escapeDeactivates: stopPropagation,
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}}
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>
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<Menu>
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<Box direction="Column" gap="100" style={{ padding: config.space.S100 }}>
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{rules.map((rule) => (
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<MenuItem
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key={rule}
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size="300"
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variant="Surface"
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radii="300"
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aria-pressed={value === rule}
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onClick={() => handleChange(rule)}
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before={<Icon size="100" src={icons[rule]} />}
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disabled={disabled}
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>
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<Box grow="Yes">
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<Text size="T300">{labels[rule]}</Text>
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</Box>
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</MenuItem>
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))}
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</Box>
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</Menu>
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</FocusTrap>
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}
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>
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<Button
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size="300"
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variant="Secondary"
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fill="Soft"
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radii="300"
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outlined
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before={<Icon size="100" src={icons[value]} />}
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after={
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changing ? (
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<Spinner size="100" variant="Secondary" fill="Soft" />
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) : (
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<Icon size="100" src={Icons.ChevronBottom} />
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)
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}
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onClick={handleOpenMenu}
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disabled={disabled}
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>
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<Text size="B300">{labels[value]}</Text>
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</Button>
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</PopOut>
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);
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}
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